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Disable async color buffer copies on non-android GLES2

This commit is contained in:
Logan McNaughton 2017-02-20 15:08:43 -07:00 committed by Sergey Lipskiy
parent cebf20bf4a
commit c42c1a4a4b

View File

@ -67,4 +67,10 @@ void GLInfo::init() {
shaderStorage = numBinaryFormats > 0;
}
}
#ifndef OS_ANDROID
if (isGLES2 && config.frameBufferEmulation.copyToRDRAM == Config::ctAsync) {
config.frameBufferEmulation.copyToRDRAM = Config::ctDisable;
LOG(LOG_WARNING, "Async color buffer copies are not supported on GLES2\n");
}
#endif
}