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mirror of https://github.com/blawar/GLideN64.git synced 2024-07-04 10:03:36 +00:00

Enable explicitly depth buffer copy for 1080 and Mario Golf.

Note: depth buffer copy is on by default, so these changes are redundant.
Its made only to emphasize that this setting is essential for correct work of the mentioned games.
This commit is contained in:
unknown 2015-04-24 14:46:01 +06:00
parent b10159a1e7
commit d4dce42e0d

View File

@ -16,7 +16,9 @@ Good_Name=64 Hanafuda - Tenshi No Yakusoku (J)
Good_Name=64 Oozumou 2 (J)
[1080%20SNOWBOARDING]
Good_Name=1080 Snowboarding (JU) (M2)
video\multisampling=0
frameBufferEmulation\copyDepthToRDRAM=1
[1333047D]
Good_Name=AI Shougi 3 (J)
@ -168,6 +170,7 @@ frameBufferEmulation\N64DepthCompare=0
[MARIOGOLF64]
Good_Name=Mario Golf (E)(J)(U)
frameBufferEmulation\copyToRDRAM=1
frameBufferEmulation\copyDepthToRDRAM=1
frameBufferEmulation\validityCheckMethod=1
[2B6D07C8]