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mirror of https://github.com/blawar/GLideN64.git synced 2024-06-30 16:29:56 +00:00

Enable halos removal for Kirby 64 in custom settings.

Fixed #1695

custom.ini cleanup.
This commit is contained in:
Sergey Lipskiy 2019-11-06 15:06:59 +07:00
parent ce87bf0bec
commit da0751c9d8

View File

@ -28,6 +28,8 @@ frameBufferEmulation\copyToRDRAM=1
[DMPJ]
Good_Name=Mario Paint Studio (64dd disk)
frameBufferEmulation\copyFromRDRAM=1
frameBufferEmulation\nativeResFactor=1
frameBufferEmulation\copyAuxToRDRAM=1
[DMTJ]
Good_Name=Mario Artist Talent Studio (64dd disk)
@ -92,19 +94,13 @@ frameBufferEmulation\N64DepthCompare=1
Good_Name=Mahjong Master (J)
frameBufferEmulation\N64DepthCompare=1
[DMPJ]
Good_Name=Mario Artist Paint Studio (J)
frameBufferEmulation\nativeResFactor=1
frameBufferEmulation\copyAuxToRDRAM=1
frameBufferEmulation\copyFromRDRAM=1
[DMGJ]
Good_Name=Mario Artist Polygon Studio (J)
frameBufferEmulation\copyAuxToRDRAM=1
[DMTJ]
Good_Name=Mario Artist Talent Studio (J)
frameBufferEmulation\copyAuxToRDRAM=1
[KIRBY64]
Good_Name=Kirby 64 - The Crystal Shards (E)(J)(U)
texture\enableHalosRemoval=1
[MARIOGOLF64]
Good_Name=Mario Golf (E)(J)(U)
@ -159,7 +155,7 @@ Good_Name=Pokemon Stadium 2 (E)(F)(G)(I)(J)(S)(U)
frameBufferEmulation\copyToRDRAM=0
frameBufferEmulation\copyDepthToRDRAM=0
[POKEMON%20STADIUM%20G&S]
[POKEMON%20STADIUM%20G%26S]
Good_Name=Pokemon Stadium Kin Gin (J)
frameBufferEmulation\copyToRDRAM=0
frameBufferEmulation\copyDepthToRDRAM=0
@ -215,10 +211,8 @@ frameBufferEmulation\copyToRDRAM=1
[TOP%20GEAR%20RALLY%202]
frameBufferEmulation\copyToRDRAM=1
[turok_dinosaur_hunte]
frameBufferEmulation\copyDepthToRDRAM=1
[TUROK_DINOSAUR_HUNTE]
Good_Name=Turok - Dinosaur Hunter (E)(G)(U)(J)
frameBufferEmulation\copyDepthToRDRAM=1
[W.G.%203DHOCKEY]