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Enable halos removal for Kirby 64 in custom settings.
Fixed #1695 custom.ini cleanup.
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@ -28,6 +28,8 @@ frameBufferEmulation\copyToRDRAM=1
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[DMPJ]
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[DMPJ]
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Good_Name=Mario Paint Studio (64dd disk)
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Good_Name=Mario Paint Studio (64dd disk)
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frameBufferEmulation\copyFromRDRAM=1
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frameBufferEmulation\copyFromRDRAM=1
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frameBufferEmulation\nativeResFactor=1
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frameBufferEmulation\copyAuxToRDRAM=1
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[DMTJ]
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[DMTJ]
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Good_Name=Mario Artist Talent Studio (64dd disk)
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Good_Name=Mario Artist Talent Studio (64dd disk)
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@ -92,19 +94,13 @@ frameBufferEmulation\N64DepthCompare=1
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Good_Name=Mahjong Master (J)
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Good_Name=Mahjong Master (J)
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frameBufferEmulation\N64DepthCompare=1
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frameBufferEmulation\N64DepthCompare=1
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[DMPJ]
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Good_Name=Mario Artist Paint Studio (J)
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frameBufferEmulation\nativeResFactor=1
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frameBufferEmulation\copyAuxToRDRAM=1
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frameBufferEmulation\copyFromRDRAM=1
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[DMGJ]
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[DMGJ]
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Good_Name=Mario Artist Polygon Studio (J)
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Good_Name=Mario Artist Polygon Studio (J)
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frameBufferEmulation\copyAuxToRDRAM=1
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frameBufferEmulation\copyAuxToRDRAM=1
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[DMTJ]
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[KIRBY64]
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Good_Name=Mario Artist Talent Studio (J)
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Good_Name=Kirby 64 - The Crystal Shards (E)(J)(U)
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frameBufferEmulation\copyAuxToRDRAM=1
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texture\enableHalosRemoval=1
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[MARIOGOLF64]
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[MARIOGOLF64]
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Good_Name=Mario Golf (E)(J)(U)
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Good_Name=Mario Golf (E)(J)(U)
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@ -159,7 +155,7 @@ Good_Name=Pokemon Stadium 2 (E)(F)(G)(I)(J)(S)(U)
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frameBufferEmulation\copyToRDRAM=0
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frameBufferEmulation\copyToRDRAM=0
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frameBufferEmulation\copyDepthToRDRAM=0
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frameBufferEmulation\copyDepthToRDRAM=0
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[POKEMON%20STADIUM%20G&S]
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[POKEMON%20STADIUM%20G%26S]
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Good_Name=Pokemon Stadium Kin Gin (J)
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Good_Name=Pokemon Stadium Kin Gin (J)
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frameBufferEmulation\copyToRDRAM=0
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frameBufferEmulation\copyToRDRAM=0
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frameBufferEmulation\copyDepthToRDRAM=0
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frameBufferEmulation\copyDepthToRDRAM=0
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@ -215,10 +211,8 @@ frameBufferEmulation\copyToRDRAM=1
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[TOP%20GEAR%20RALLY%202]
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[TOP%20GEAR%20RALLY%202]
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frameBufferEmulation\copyToRDRAM=1
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frameBufferEmulation\copyToRDRAM=1
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[turok_dinosaur_hunte]
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frameBufferEmulation\copyDepthToRDRAM=1
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[TUROK_DINOSAUR_HUNTE]
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[TUROK_DINOSAUR_HUNTE]
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Good_Name=Turok - Dinosaur Hunter (E)(G)(U)(J)
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frameBufferEmulation\copyDepthToRDRAM=1
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frameBufferEmulation\copyDepthToRDRAM=1
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[W.G.%203DHOCKEY]
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[W.G.%203DHOCKEY]
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