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Fix m_isDepthBuffer flag set.

This commit is contained in:
Sergey Lipskiy 2015-03-09 17:17:52 +06:00
parent 189b594118
commit f9f3dc6ede

View File

@ -388,8 +388,8 @@ void FrameBufferList::saveBuffer(u32 _address, u16 _format, u16 _size, u16 _widt
if (!_cfb)
*(u32*)&RDRAM[m_pCurrent->m_startAddress] = m_pCurrent->m_startAddress;
m_pCurrent->m_cleared = m_pCurrent->m_isDepthBuffer = false;
m_pCurrent->m_RdramCrc = m_pCurrent->m_validityChecked = 0;
m_pCurrent->m_cleared = false;
m_pCurrent->m_isDepthBuffer = _address == gDP.depthImageAddress;
gSP.changed |= CHANGED_TEXTURE;
}