Sergey Lipskiy
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46c65776a0
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Code refactor and cleanup:
* type cast fixes
* signed/unsigned fixes
* code formatting fixes
* class members initialization fixes
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2020-11-14 16:54:28 +07:00 |
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Sergey Lipskiy
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5604bb94fa
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Code refactor: CombinerProgram()::getKey() returns reference instead of object
to avoid copy of the key to temp object when combiner added to combiners map.
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2017-12-15 12:38:10 +07:00 |
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Sergey Lipskiy
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6a72b09b1f
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Move texture fetching mode logic out of shader.
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2017-12-15 12:38:03 +07:00 |
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Sergey Lipskiy
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aba3fefe63
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Implement alternative methods of combiners shaders load.
Combiners muxes saved in separate text file.
When shader cache becames invalid, list of shaders muxes used to re-create combiners.
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2017-10-26 00:27:52 +07:00 |
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Sergey Lipskiy
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7af25b2452
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Rewrite shader cache
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2017-01-08 17:49:53 +07:00 |
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Sergey Lipskiy
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19f5f8b302
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Move CombinerKey class to separate files.
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2017-01-03 13:37:50 +07:00 |
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