Sergey Lipskiy
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403c60cfea
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Convert texture format returned by GLideNHQ for GLES2.
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2017-02-05 20:26:40 +07:00 |
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Sergey Lipskiy
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df4a81bfea
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Add special Parameter classes to make parametrs usage more safe.
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2017-01-28 16:52:09 +07:00 |
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Sergey Lipskiy
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5ba4588752
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Rewrite ColorBufferToRDRAM
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2017-01-25 20:58:05 +07:00 |
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Sergey Lipskiy
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57d600fc86
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Remove OpenGL from DepthBufferToRDRAM
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2017-01-23 21:20:36 +07:00 |
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Sergey Lipskiy
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80ed169e24
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Remove use of OpenGL.h
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2017-01-22 20:43:05 +07:00 |
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Sergey Lipskiy
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663f696d8f
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Remove direct calls of glBindTexture and GL_UNPACK_ALIGNMENT related functions.
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2017-01-22 18:10:52 +07:00 |
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Sergey Lipskiy
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84b96aabd1
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Add Context::bindImageTexture
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2017-01-21 18:44:56 +07:00 |
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Sergey Lipskiy
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0887dda647
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Rewrite post-processor gamma correction and orientation correction.
TODO: Bloom.
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2017-01-18 22:39:10 +07:00 |
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Sergey Lipskiy
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e594808301
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Implement ContextImpl::isSupported
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2017-01-17 21:39:52 +07:00 |
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Sergey Lipskiy
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e83c3489a3
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Replace OGLVideo by DisplayWindow
Replace OGLRender by GraphicsDrawer
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2017-01-16 20:56:11 +07:00 |
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Sergey Lipskiy
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809987b515
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Implement GraphicsDrawer::_initStates()
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2017-01-16 20:56:04 +07:00 |
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Sergey Lipskiy
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a30c317c4b
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Implement FramebufferTextureFormats
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2017-01-16 20:55:57 +07:00 |
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Sergey Lipskiy
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5e67d79ae7
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Implement Context::blitFramebuffers
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2017-01-14 17:08:02 +07:00 |
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Sergey Lipskiy
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52aa260153
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Move GraphicsDrawer and TextDrawer interfaces to OpenGLContext
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2017-01-12 22:22:53 +07:00 |
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Sergey Lipskiy
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fa3e7a0584
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GraphicsDrawer WIP
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2017-01-11 17:07:20 +07:00 |
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Sergey Lipskiy
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0d8458d6b1
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Implement UnbufferedDrawer
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2017-01-10 22:22:42 +07:00 |
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Sergey Lipskiy
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dd57479838
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Add Drawer class to replace OGLRender WIP
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2017-01-10 22:22:32 +07:00 |
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Sergey Lipskiy
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f650e5e54b
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Implement TexrectDrawer shaders in SpecialShadersFactory.
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2017-01-08 20:23:38 +07:00 |
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Sergey Lipskiy
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7af25b2452
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Rewrite shader cache
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2017-01-08 17:49:53 +07:00 |
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Sergey Lipskiy
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6ef2431e19
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Rewrite NoiseTexture
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2017-01-08 17:49:42 +07:00 |
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Sergey Lipskiy
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60813209f7
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CombinerProgram initial work
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2017-01-03 21:57:46 +07:00 |
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Sergey Lipskiy
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daf6646b97
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BufferManipulationObjects 2: createRenderbuffer, initRenderbuffer
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2017-01-02 22:40:41 +07:00 |
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Sergey Lipskiy
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cf5e9d8ed2
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BufferManipulationObjects WIP
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2017-01-02 21:00:49 +07:00 |
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Sergey Lipskiy
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3eb11aac82
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setTextureParameters WIP
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2017-01-01 21:59:54 +07:00 |
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Sergey Lipskiy
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eb7b640aa0
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Use InitTextureParams struct instead of separate parameters.
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2016-12-31 19:30:22 +07:00 |
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Sergey Lipskiy
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d6a9e4cc39
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Add TextureManipulationObjectFactory
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2016-12-31 19:30:11 +07:00 |
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Sergey Lipskiy
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365b116c57
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Start Graphics content implementation. First step: init , destroy , createTexture, deleteTexture
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2016-12-31 19:30:05 +07:00 |
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