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Commit Graph

32 Commits

Author SHA1 Message Date
Sergey Lipskiy
1266ced083 Code cleaup: remove unused MonochromeCombiner. 2017-09-24 18:51:02 +07:00
Sergey Lipskiy
d89e48df46 Add TextDrawer::setTextColor method. 2017-06-25 15:07:02 +07:00
Sergey Lipskiy
276018a2fc Refactor TexrectDrawer. 2017-02-12 22:21:20 +07:00
Sergey Lipskiy
2483903b74 Refactor TextDrawer: remove direct use of OpenGL
Remove DummyTextDrawer.
2017-02-12 14:27:26 +07:00
Sergey Lipskiy
e011ee56b5 Fix internal texture formats for GLES 2.0 2017-02-10 16:58:17 +07:00
Sergey Lipskiy
403c60cfea Convert texture format returned by GLideNHQ for GLES2. 2017-02-05 20:26:40 +07:00
Sergey Lipskiy
df4a81bfea Add special Parameter classes to make parametrs usage more safe. 2017-01-28 16:52:09 +07:00
Sergey Lipskiy
5ba4588752 Rewrite ColorBufferToRDRAM 2017-01-25 20:58:05 +07:00
Sergey Lipskiy
57d600fc86 Remove OpenGL from DepthBufferToRDRAM 2017-01-23 21:20:36 +07:00
Sergey Lipskiy
80ed169e24 Remove use of OpenGL.h 2017-01-22 20:43:05 +07:00
Sergey Lipskiy
663f696d8f Remove direct calls of glBindTexture and GL_UNPACK_ALIGNMENT related functions. 2017-01-22 18:10:52 +07:00
Sergey Lipskiy
84b96aabd1 Add Context::bindImageTexture 2017-01-21 18:44:56 +07:00
Sergey Lipskiy
0887dda647 Rewrite post-processor gamma correction and orientation correction.
TODO: Bloom.
2017-01-18 22:39:10 +07:00
Sergey Lipskiy
e594808301 Implement ContextImpl::isSupported 2017-01-17 21:39:52 +07:00
Sergey Lipskiy
e83c3489a3 Replace OGLVideo by DisplayWindow
Replace OGLRender by GraphicsDrawer
2017-01-16 20:56:11 +07:00
Sergey Lipskiy
809987b515 Implement GraphicsDrawer::_initStates() 2017-01-16 20:56:04 +07:00
Sergey Lipskiy
a30c317c4b Implement FramebufferTextureFormats 2017-01-16 20:55:57 +07:00
Sergey Lipskiy
5e67d79ae7 Implement Context::blitFramebuffers 2017-01-14 17:08:02 +07:00
Sergey Lipskiy
52aa260153 Move GraphicsDrawer and TextDrawer interfaces to OpenGLContext 2017-01-12 22:22:53 +07:00
Sergey Lipskiy
fa3e7a0584 GraphicsDrawer WIP 2017-01-11 17:07:20 +07:00
Sergey Lipskiy
0d8458d6b1 Implement UnbufferedDrawer 2017-01-10 22:22:42 +07:00
Sergey Lipskiy
dd57479838 Add Drawer class to replace OGLRender WIP 2017-01-10 22:22:32 +07:00
Sergey Lipskiy
f650e5e54b Implement TexrectDrawer shaders in SpecialShadersFactory. 2017-01-08 20:23:38 +07:00
Sergey Lipskiy
7af25b2452 Rewrite shader cache 2017-01-08 17:49:53 +07:00
Sergey Lipskiy
6ef2431e19 Rewrite NoiseTexture 2017-01-08 17:49:42 +07:00
Sergey Lipskiy
60813209f7 CombinerProgram initial work 2017-01-03 21:57:46 +07:00
Sergey Lipskiy
daf6646b97 BufferManipulationObjects 2: createRenderbuffer, initRenderbuffer 2017-01-02 22:40:41 +07:00
Sergey Lipskiy
cf5e9d8ed2 BufferManipulationObjects WIP 2017-01-02 21:00:49 +07:00
Sergey Lipskiy
3eb11aac82 setTextureParameters WIP 2017-01-01 21:59:54 +07:00
Sergey Lipskiy
eb7b640aa0 Use InitTextureParams struct instead of separate parameters. 2016-12-31 19:30:22 +07:00
Sergey Lipskiy
d6a9e4cc39 Add TextureManipulationObjectFactory 2016-12-31 19:30:11 +07:00
Sergey Lipskiy
365b116c57 Start Graphics content implementation. First step: init , destroy , createTexture, deleteTexture 2016-12-31 19:30:05 +07:00