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Commit Graph

12 Commits

Author SHA1 Message Date
Sergey Lipskiy
01807a0499 Fix FrameBuffer_CopyDepthBuffer: return false for GLES2 case. 2015-05-13 10:22:10 +06:00
Sergey Lipskiy
a02d284645 Use glTexStorage2DMultisample instead of glTexImage2DMultisample in case of GLSE3 2015-05-13 10:22:05 +06:00
Sergey Lipskiy
70b1b9ad03 Replace glMapBuffer by GLES3 compatible glMapBufferRange. 2015-05-13 10:22:04 +06:00
Sergey Lipskiy
bbc71c3f0a Fix crash in FrameBufferToRDRAM::CopyToRDRAM when current buffer is NULL.
Fixed Snowboard Kids causes segmentation fault #477
2015-05-13 10:22:01 +06:00
Sergey Lipskiy
29ab85fcc2 Fix frame buffer being bloomed twice. 2015-05-13 10:21:56 +06:00
Sergey Lipskiy
05b92c11bb Apply scissor for post-processed frame buffer area.
Fixed overexposed areas for games with black boarders.
2015-05-13 10:21:55 +06:00
Sergey Lipskiy
0c886e26c3 Limit depth buffer copy to RDRAM with top and bottom bounds of fillrect command.
Fixed regression issues #436 and #437
Issue #330 with Roadsters is fixed too.
2015-05-13 10:21:52 +06:00
Sergey Lipskiy
4d87fb6833 Impelent new fb validity check method:
copy RDRAM content to a buffer and compare by content.
2015-05-13 10:21:50 +06:00
Sergey Lipskiy
e3d8905984 Fix _isMarioTennisScoreboard() hack for (E) version. 2015-05-13 10:21:46 +06:00
Sergey Lipskiy
08513ded89 Correct Mario Tennis scoreboard hack. 2015-05-13 10:21:45 +06:00
Sergey Lipskiy
96aab6c9ad Correct Mario Tennis scoreboard hack for (J) rom.
Fixed issue #424
2015-05-13 10:21:44 +06:00
Sergey Lipskiy
52d68d1389 Move all sources to src folder. 2015-05-13 10:21:32 +06:00