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Commit Graph

12 Commits

Author SHA1 Message Date
Blake Warner
0255e10db6 native port 2022-01-29 17:22:09 -05:00
Sergey Lipskiy
b0ec6c47b4 Minor code cleanup in Rasterize. 2021-11-20 17:15:26 +07:00
Sergey Lipskiy
3d67ac4630 Fix clipping 2021-04-19 21:55:00 +07:00
Sergey Lipskiy
402cf6f8b6 Implement software vertex clipping. 2021-01-20 17:07:23 +07:00
Sergey Lipskiy
46c65776a0 Code refactor and cleanup:
* type cast fixes
* signed/unsigned fixes
* code formatting fixes
* class members initialization fixes
2020-11-14 16:54:28 +07:00
Sergey Lipskiy
ddd93673d8 Fixed some undefined behaviour errors found in #2364 2020-11-14 16:50:50 +07:00
Sergey Lipskiy
e3bd9a0ccf Correct depth render. 2018-03-24 21:27:39 +07:00
Sergey Lipskiy
26623cec1f Code cleanup: fix issues in GLideN64 found by static code analyser. 2017-11-18 22:07:27 +07:00
Sergey Lipskiy
5a037474a2 Code cleanup: fix compilation warnings. 2017-11-15 15:07:52 +07:00
Sergey Lipskiy
e52ad3d726 Use gSP.viewport for clipping bounds. 2017-03-16 18:50:14 +07:00
Sergey Lipskiy
80ed169e24 Remove use of OpenGL.h 2017-01-22 20:43:05 +07:00
Sergey Lipskiy
42f3643865 Implement software depth buffer render. 2016-06-20 15:12:31 +06:00