mirror of
https://github.com/blawar/GLideN64.git
synced 2024-07-07 03:13:49 +00:00
A new generation, open-source graphics plugin for N64 emulators.
![]() According to programming manual, initial value is 2. Fixed logo clipping in SD Hiryuu no Ken Densetsu. This game does not call gSPClipRatio, thus initial value is used. |
||
---|---|---|
ini | ||
licenses | ||
projects | ||
src | ||
translations | ||
.gitignore | ||
.travis.yml | ||
LICENSE | ||
README.md |
GLideN64
A new generation, open-source graphics plugin for N64 emulators.
Find WIP builds here. WIP builds have the latest features and fixes, and are generally stable, but may introduce bugs and have incomplete translations.
Continuous integration build history:
- for mupen64plus for Windows: https://ci.appveyor.com/project/gonetz/gliden64/history
- for mupen64plus for Linux and MacOsX: https://travis-ci.org/gonetz/GLideN64/builds
To get CI builds for mupen64plus for Windows: open build history, select build, click to ARTIFACTS: you will get link to mupen64plus-video-GLideN64.dll