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A new generation, open-source graphics plugin for N64 emulators.
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oddMLan 0df006282e [GLideNUI.vcxproj] Use $(DefaultQtVersion) to get Qt version
Fixes a problem in which the UI would fail to compile when the version was not found (qt-5_7_1-x86-msvc2015-static by default), and changing to the correct version through QT Project Settings would clear all the dependencies (possibly a bug in the Qt VS Tools addin). Changing from $(DefaultQtVersion) to any other version doesn't have this problem.
2019-10-17 18:37:23 +07:00
ini Add custom setting for Turok - Dinosaur Hunter. 2019-03-30 19:05:57 +07:00
licenses Threaded GLideN64 calls 2019-04-08 10:51:18 +07:00
projects [GLideNUI.vcxproj] Use $(DefaultQtVersion) to get Qt version 2019-10-17 18:37:23 +07:00
src Correct tile height calculation. 2019-10-16 13:43:50 +07:00
translations Update gliden64_fr.ts 2017-03-25 17:41:49 +01:00
.gitignore Threaded GLideN64 calls 2019-04-08 10:51:18 +07:00
.travis.yml Switch Travis from Trusty to Xenial. 2019-04-12 17:01:10 +07:00
appveyor.yml Add Appveyor yaml script. 2019-03-10 21:36:14 +07:00
LICENSE LICENCE is spelled LICENSE 2016-08-27 10:58:30 -07:00
README.md Update link to WIP builds in README.md 2019-04-07 17:15:47 +07:00

GLideN64

A new generation, open-source graphics plugin for N64 emulators.

Find WIP builds here. WIP builds have the latest features and fixes, and are generally stable, but may introduce bugs and have incomplete translations.

Continuous integration build history:

To get CI builds for mupen64plus for Windows: open build history, select build, click to ARTIFACTS: you will get link to mupen64plus-video-GLideN64.dll

Windows build status for master branch: Build status

Linux and MacOsX build status for master branch: Build Status