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A new generation, open-source graphics plugin for N64 emulators.
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Sergey Lipskiy 2aeff6caa5 Fix tile size when it is loaded by BgCopy with LoadBlock.
BgCopy set dimensions for tile0 to zero.
We can't use dimensions of load tile either because of CopyBlock.
The only way to find size of loaded texture is to use coordinates of texrect.
There is one-to-one correspondence between rect pixels and texture texels in copy mode,
so we can safely use it in this case.
2019-02-02 18:34:10 +07:00
ini Add custom settings for Mario Artist games 2019-02-02 18:22:13 +07:00
licenses Implement FXAA 2018-09-09 16:36:09 +07:00
projects Fix PostBuildEvent for 64bit build of mupen64plus. 2018-12-02 19:46:24 +07:00
src Fix tile size when it is loaded by BgCopy with LoadBlock. 2019-02-02 18:34:10 +07:00
translations Update gliden64_fr.ts 2017-03-25 17:41:49 +01:00
.gitignore Cleanup GLideNUI.vcxproj 2018-11-25 18:34:16 +07:00
.travis.yml Add Travis CI config file. 2018-03-18 00:28:46 +07:00
LICENSE LICENCE is spelled LICENSE 2016-08-27 10:58:30 -07:00
README.md Add Travis CI config file. 2018-03-18 00:28:46 +07:00

GLideN64

A new generation, open-source graphics plugin for N64 emulators.

Find WIP builds here. WIP builds have the latest features and fixes, and are generally stable, but may introduce bugs and have incomplete translations.

Continuous integration build history:

To get CI builds for mupen64plus for Windows: open build history, select build, click to ARTIFACTS: you will get link to mupen64plus-video-GLideN64.dll

Windows build status for master branch: Build status

Linux and MacOsX build status for master branch: Build Status