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A new generation, open-source graphics plugin for N64 emulators.
![]() BgCopy set dimensions for tile0 to zero. We can't use dimensions of load tile either because of CopyBlock. The only way to find size of loaded texture is to use coordinates of texrect. There is one-to-one correspondence between rect pixels and texture texels in copy mode, so we can safely use it in this case. |
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GLideN64
A new generation, open-source graphics plugin for N64 emulators.
Find WIP builds here. WIP builds have the latest features and fixes, and are generally stable, but may introduce bugs and have incomplete translations.
Continuous integration build history:
- for mupen64plus for Windows: https://ci.appveyor.com/project/gonetz/gliden64/history
- for mupen64plus for Linux and MacOsX: https://travis-ci.org/gonetz/GLideN64/builds
To get CI builds for mupen64plus for Windows: open build history, select build, click to ARTIFACTS: you will get link to mupen64plus-video-GLideN64.dll