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![]() - move flag CHANGED_CPU_FB_WRITE from gSP to gDP (code refactor) - enable CHANGED_CPU_FB_WRITE on video init. - disable CHANGED_CPU_FB_WRITE in process display list. many pd roms and demos use cpu rendering only now they are supported with default settings also detectCFB=1 now isn't needed anymore for some games Commit is based on changes made by purplemarshmallow in #536 |
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CommonAPIImpl_common.cpp |