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A new generation, open-source graphics plugin for N64 emulators.
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Sergey Lipskiy 67f797240d Shader noise returns 0.5 when noise emulation disabled.
Fixed Paper Mario - Text from Stars is invisible #1540
2018-05-06 21:28:31 +07:00
ini Add forceDepthBufferClear config option. 2018-05-01 19:21:30 +07:00
licenses Update LICENSE file 2015-05-13 10:21:38 +06:00
projects Added Vero4k build flags to detect libGLESv2.so path. 2018-03-31 01:18:53 +01:00
src Shader noise returns 0.5 when noise emulation disabled. 2018-05-06 21:28:31 +07:00
translations Update gliden64_fr.ts 2017-03-25 17:41:49 +01:00
.gitignore Android makefile improvements and cleanup 2018-02-02 07:52:42 -05:00
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LICENSE LICENCE is spelled LICENSE 2016-08-27 10:58:30 -07:00
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GLideN64

A new generation, open-source graphics plugin for N64 emulators.

Find WIP builds here. WIP builds have the latest features and fixes, and are generally stable, but may introduce bugs and have incomplete translations.

Continuous integration build history:

To get CI builds for mupen64plus for Windows: open build history, select build, click to ARTIFACTS: you will get link to mupen64plus-video-GLideN64.dll

Windows build status for master branch: Build status

Linux and MacOsX build status for master branch: Build Status