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mirror of https://github.com/blawar/GLideN64.git synced 2024-07-04 10:03:36 +00:00
GLideN64/src/Graphics
2017-12-02 12:45:39 +07:00
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OpenGLContext Fix bilinear filtering shader for GLES2. 2017-12-02 12:45:39 +07:00
ColorBufferReader.cpp Fix possible memory corruption when reading pixels for G_IM_SIZ_8b 2017-09-11 10:26:49 +07:00
ColorBufferReader.h Fix possible memory corruption when reading pixels for G_IM_SIZ_8b 2017-09-11 10:26:49 +07:00
CombinerProgram.cpp Fixed problem with combiners shaders generation: 2017-10-29 16:49:05 +07:00
CombinerProgram.h Fixed problem with combiners shaders generation: 2017-10-29 16:49:05 +07:00
Context.cpp Fixed problem with combiners shaders generation: 2017-10-29 16:49:05 +07:00
Context.h Fixed problem with combiners shaders generation: 2017-10-29 16:49:05 +07:00
ContextImpl.h Fixed problem with combiners shaders generation: 2017-10-29 16:49:05 +07:00
FramebufferTextureFormats.h Fix noise texture in GLES 2.0 2017-02-05 20:07:46 +07:00
ObjectHandle.cpp Code refactor: replace graphics::ObjectHandle() by graphics::ObjectHandle::null 2017-02-22 16:45:27 +07:00
ObjectHandle.h Code refactor: replace graphics::ObjectHandle() by graphics::ObjectHandle::null 2017-02-22 16:45:27 +07:00
Parameter.h Add special Parameter classes to make parametrs usage more safe. 2017-01-28 16:52:09 +07:00
Parameters.h Common implementation of N64 depth compare for Full GL and GLES 2017-02-17 15:54:13 +07:00
PixelBuffer.h Remove OpenGL from DepthBufferToRDRAM 2017-01-23 21:20:36 +07:00
ShaderProgram.h Add TextDrawer::setTextColor method. 2017-06-25 15:07:02 +07:00