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mirror of https://github.com/blawar/GLideN64.git synced 2024-07-04 10:03:36 +00:00
GLideN64/src/Graphics
2019-11-29 11:55:57 -05:00
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OpenGLContext Don't use glFlushMappedBufferRange in debug mode, the performance 2019-11-29 11:55:57 -05:00
ColorBufferReader.cpp Rewrite textures loading and mapping: 2019-06-19 19:02:52 +07:00
ColorBufferReader.h Fix possible memory corruption when reading pixels for G_IM_SIZ_8b 2017-09-11 10:26:49 +07:00
CombinerProgram.cpp Add option enableHalosRemoval for bilinear filtering. 2019-02-07 17:23:20 +07:00
CombinerProgram.h Code refactor: CombinerProgram()::getKey() returns reference instead of object 2017-12-15 12:38:10 +07:00
Context.cpp Don't use glGetTexLevelParameteriv to determine texture size 2019-11-29 15:56:22 +07:00
Context.h Don't use glGetTexLevelParameteriv to determine texture size 2019-11-29 15:56:22 +07:00
ContextImpl.h Don't use glGetTexLevelParameteriv to determine texture size 2019-11-29 15:56:22 +07:00
FramebufferTextureFormats.h Fix noise texture in GLES 2.0 2017-02-05 20:07:46 +07:00
ObjectHandle.cpp Allow non-0 default framebuffer 2018-05-22 08:25:24 -06:00
ObjectHandle.h Allow non-0 default framebuffer 2018-05-22 08:25:24 -06:00
Parameter.h Add special Parameter classes to make parametrs usage more safe. 2017-01-28 16:52:09 +07:00
Parameters.h FIx EGL image compatibility with mali devices 2019-10-05 22:41:33 +07:00
PixelBuffer.h Remove PixelWriteBuffer 2018-03-09 20:32:56 +07:00
ShaderProgram.h Don't use glGetTexLevelParameteriv to determine texture size 2019-11-29 15:56:22 +07:00