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mirror of https://github.com/blawar/GLideN64.git synced 2024-07-04 10:03:36 +00:00
A new generation, open-source graphics plugin for N64 emulators.
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Sergey Lipskiy 737338ca20 Use fixed point calculation for texrect s and t coordinates.
It is impossible to handle integer overflow when coordinates in float format.

Fixed textures in Major League Baseball #146
2017-11-18 15:41:18 +07:00
ini Enable force correctTexrectCoords for Tetrisphere in custom ini. 2017-09-27 10:35:26 +07:00
licenses Update LICENSE file 2015-05-13 10:21:38 +06:00
projects Rename msvc15 project folder to msvc2015 (QT style) 2017-11-08 11:15:43 +07:00
src Use fixed point calculation for texrect s and t coordinates. 2017-11-18 15:41:18 +07:00
translations Update gliden64_fr.ts 2017-03-25 17:41:49 +01:00
.gitignore Rename msvc15 project folder to msvc2015 (QT style) 2017-11-08 11:15:43 +07:00
LICENSE LICENCE is spelled LICENSE 2016-08-27 10:58:30 -07:00
README.md Updated link to the WIP Builds 3 thread instead... 2017-10-16 10:04:54 +07:00

GLideN64

A new generation, open-source graphics plugin for N64 emulators.

Find WIP builds here. WIP builds have the latest features and fixes, and are generally stable, but may introduce bugs and have incomplete translations.