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A new generation, open-source graphics plugin for N64 emulators.
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Sergey Lipskiy 7642758873 Fix shader compilation for combiners, wich use only T1.
Fixed main menu in Paper Mario.
2017-11-07 11:22:12 +07:00
ini Enable force correctTexrectCoords for Tetrisphere in custom ini. 2017-09-27 10:35:26 +07:00
licenses Update LICENSE file 2015-05-13 10:21:38 +06:00
projects Correct project for MSVS 2013 2017-11-05 22:26:06 +07:00
src Fix shader compilation for combiners, wich use only T1. 2017-11-07 11:22:12 +07:00
translations Update gliden64_fr.ts 2017-03-25 17:41:49 +01:00
.gitignore Add more files to .gitignore 2017-10-26 14:50:30 +07:00
LICENSE LICENCE is spelled LICENSE 2016-08-27 10:58:30 -07:00
README.md Updated link to the WIP Builds 3 thread instead... 2017-10-16 10:04:54 +07:00

GLideN64

A new generation, open-source graphics plugin for N64 emulators.

Find WIP builds here. WIP builds have the latest features and fixes, and are generally stable, but may introduce bugs and have incomplete translations.