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![]() Problem: the static on the screens is the result of alpha test with a random threshold. The screens use 2 cycle combiner. First cycle for alpha uses "combined" input. A value for this input is not set yet in the first cycle, so the result of alpha test is usually wrong. Solution: replace "combined" input in the first cycle by special "half" input. Fixed #1764 |
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.. | ||
OpenGLContext | ||
ColorBufferReader.cpp | ||
ColorBufferReader.h | ||
CombinerProgram.cpp | ||
CombinerProgram.h | ||
Context.cpp | ||
Context.h | ||
ContextImpl.h | ||
FramebufferTextureFormats.h | ||
ObjectHandle.cpp | ||
ObjectHandle.h | ||
Parameter.h | ||
Parameters.h | ||
PixelBuffer.h | ||
ShaderProgram.h |