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A new generation, open-source graphics plugin for N64 emulators.
![]() Stunt Racer uses combiner with two textures for track polygons, but actually loads only T0. T1 replaced by T0 because of LOD flags in othermode. This situation was not checked in the main code and ClampWrapMirror shader got wrong parameters, which lead to the glitches. |
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README.md |
GLideN64
A new generation, open-source graphics plugin for N64 emulators.
Find WIP builds here. WIP builds have the latest features and fixes, and are generally stable, but may introduce bugs and have incomplete translations.
Continuous integration build history:
- for mupen64plus for Windows: https://ci.appveyor.com/project/gonetz/gliden64/history
- for mupen64plus for Linux and MacOsX: https://travis-ci.org/gonetz/GLideN64/builds
To get CI builds for mupen64plus for Windows: open build history, select build, click to ARTIFACTS: you will get link to mupen64plus-video-GLideN64.dll