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A new generation, open-source graphics plugin for N64 emulators.
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oddMLan f9d77cc832 Enable NativeRes Texrects in Kirby 64
remove halos removal because it causes more issues
2019-11-07 15:20:41 +07:00
ini Enable NativeRes Texrects in Kirby 64 2019-11-07 15:20:41 +07:00
licenses Threaded GLideN64 calls 2019-04-08 10:51:18 +07:00
projects Fix x64 Zilmar build 2019-11-06 14:21:36 +07:00
src Fix TxFileStorage initialization when cache compression disabled. 2019-11-04 21:49:48 +07:00
translations Update gliden64_fr.ts 2017-03-25 17:41:49 +01:00
.gitignore Threaded GLideN64 calls 2019-04-08 10:51:18 +07:00
.travis.yml Switch Travis from Trusty to Xenial. 2019-04-12 17:01:10 +07:00
appveyor.yml Add Appveyor yaml script. 2019-03-10 21:36:14 +07:00
LICENSE LICENCE is spelled LICENSE 2016-08-27 10:58:30 -07:00
README.md Update link to WIP builds in README.md 2019-04-07 17:15:47 +07:00

GLideN64

A new generation, open-source graphics plugin for N64 emulators.

Find WIP builds here. WIP builds have the latest features and fixes, and are generally stable, but may introduce bugs and have incomplete translations.

Continuous integration build history:

To get CI builds for mupen64plus for Windows: open build history, select build, click to ARTIFACTS: you will get link to mupen64plus-video-GLideN64.dll

Windows build status for master branch: Build status

Linux and MacOsX build status for master branch: Build Status