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Removed code that was setting the bit depth before GlideN64 (#174)

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Bryan Kirk 2022-02-19 23:38:45 -05:00 committed by GitHub
parent f1736802e7
commit 18dffe21f2
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@ -198,7 +198,6 @@ namespace platform::window
{
SDL_Init(SDL_INIT_VIDEO);
SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24);
// SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
// SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1);