1
0
mirror of https://github.com/blawar/ooot.git synced 2024-06-30 16:29:55 +00:00

Revert "Increased the memory so that the one room in the forest temple where tohe ceiling is coming down doesn't cause an assertion. (#166)"

This commit is contained in:
Blake Warner 2022-02-20 17:14:24 -05:00
parent 1f1651d6ba
commit 3be9e0e35a

View File

@ -1560,8 +1560,8 @@ void BgCheck_Allocate(CollisionContext* colCtx, GlobalContext* globalCtx, Collis
// "/* BGCheck Normal Size %dbyte */\n"
osSyncPrintf("/* BGCheck Normal Size %dbyte */\n", colCtx->memSize);
colCtx->dyna.polyNodesMax = 1000;
colCtx->dyna.polyListMax = 1024;
colCtx->dyna.vtxListMax = 1024;
colCtx->dyna.polyListMax = 512;
colCtx->dyna.vtxListMax = 512;
useCustomSubdivisions = false;
for (i = 0; i < ARRAY_COUNT(sceneSubdivisionList); i++) {