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Fix z_select strings (#105)

self-explanatory
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GreenSwede 2022-02-10 18:58:35 +01:00 committed by GitHub
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commit bd6863e5de
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@ -113,7 +113,7 @@ static SceneSelectEntry sScenes[] = {
// "24: Grave Dive Hole" (Grave (Redead))
{ "24: Graveyard Hole", Select_LoadGame, 0x031C },
// "25: Grave Dive Hole 2" (Grave (Fairy's Fountain))
{ "25: Graveyard Hole", Select_LoadGame, 0x004B },
{ "25: Graveyard Hole 2", Select_LoadGame, 0x004B },
// "26: Royal Family's Grave" (Royal Family's Tomb)
{ "26: Royal Familys Tomb", Select_LoadGame, 0x002D },
// "27: Great Fairy's Fountain" (Great Fairy's Fountain (Upgrades))
@ -157,7 +157,7 @@ static SceneSelectEntry sScenes[] = {
// "46: Back Alley House" (Back Alley House (Man in Green))
{ "46: Back Alley House", Select_LoadGame, 0x043B },
// "47: Kokiri Village - Know-It-All Brothers' House" (Know-It-All Brothers' House)
{ "47:Know-It-All Brothers House", Select_LoadGame, 0x00C9 },
{ "47: Know-It-All Brothers House", Select_LoadGame, 0x00C9 },
// "48: Kokiri Village - Twins' House" (Twins' House)
{ "48: Twins House", Select_LoadGame, 0x009C },
// "49: Kokiri Village - Mido's House" (Mido's House)
@ -251,7 +251,7 @@ static SceneSelectEntry sScenes[] = {
// "93: Ganon's Tower Aftermath 4" (Escaping Ganon's Tower 4)
{ "93: Escaping Ganons Tower 4", Select_LoadGame, 0x03E4 },
// "94: Ganon's Basement Aftermath" (Escaping Ganon's Castle)
{ "94: Escaping Ganons Castle", Select_LoadGame, 0x056C },
{ "94: Escaping Ganons Castle", Select_LoadGame, 0x056C },
// "95: Gerudo Passage 1-2" (Thieves' Hideout 1)
{ "95: Thieves Hideout 1", Select_LoadGame, 0x0486 },
// "96: Gerudo Passage 3-4 9-10" (Thieves' Hideout 2)