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a2c90287d1
commit
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@ -113,7 +113,7 @@ static SceneSelectEntry sScenes[] = {
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// "24: Grave Dive Hole" (Grave (Redead))
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{ "24: Graveyard Hole", Select_LoadGame, 0x031C },
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// "25: Grave Dive Hole 2" (Grave (Fairy's Fountain))
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{ "25: Graveyard Hole", Select_LoadGame, 0x004B },
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{ "25: Graveyard Hole 2", Select_LoadGame, 0x004B },
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// "26: Royal Family's Grave" (Royal Family's Tomb)
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{ "26: Royal Familys Tomb", Select_LoadGame, 0x002D },
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// "27: Great Fairy's Fountain" (Great Fairy's Fountain (Upgrades))
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@ -157,7 +157,7 @@ static SceneSelectEntry sScenes[] = {
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// "46: Back Alley House" (Back Alley House (Man in Green))
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{ "46: Back Alley House", Select_LoadGame, 0x043B },
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// "47: Kokiri Village - Know-It-All Brothers' House" (Know-It-All Brothers' House)
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{ "47:Know-It-All Brothers House", Select_LoadGame, 0x00C9 },
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{ "47: Know-It-All Brothers House", Select_LoadGame, 0x00C9 },
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// "48: Kokiri Village - Twins' House" (Twins' House)
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{ "48: Twins House", Select_LoadGame, 0x009C },
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// "49: Kokiri Village - Mido's House" (Mido's House)
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@ -251,7 +251,7 @@ static SceneSelectEntry sScenes[] = {
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// "93: Ganon's Tower Aftermath 4" (Escaping Ganon's Tower 4)
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{ "93: Escaping Ganons Tower 4", Select_LoadGame, 0x03E4 },
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// "94: Ganon's Basement Aftermath" (Escaping Ganon's Castle)
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{ "94: Escaping Ganons Castle゙", Select_LoadGame, 0x056C },
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{ "94: Escaping Ganons Castle", Select_LoadGame, 0x056C },
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// "95: Gerudo Passage 1-2" (Thieves' Hideout 1)
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{ "95: Thieves Hideout 1", Select_LoadGame, 0x0486 },
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// "96: Gerudo Passage 3-4 9-10" (Thieves' Hideout 2)
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