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added fast forward speed setting in config.json
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455e16dcf4
commit
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@ -412,7 +412,7 @@ namespace oot::hid
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Player_ToggleTunic();
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break;
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case Button::FAST_FORWARD:
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oot::state.fastForward = 5;
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oot::state.fastForward = config().game().fastForwardSpeed();
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break;
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case Button::CENTER_CAMERA:
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oot::state.center_camera = true;
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@ -169,6 +169,7 @@ namespace oot
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json::setU64(container, "pauseExitInputClearFrames", pauseExitInputClearFrames(), allocator);
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json::setU64(container, "textScrollSpeed", textScrollSpeed(), allocator);
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json::setU64(container, "fastForwardSpeed", fastForwardSpeed(), allocator);
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json::set(container, "language", languageGetString(language()), allocator);
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@ -192,6 +193,7 @@ namespace oot
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json::getBool(container, "enableDebugLevelSelect", enablDebugLevelSelect());
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json::getU64(container, "pauseExitInputClearFrames", pauseExitInputClearFrames());
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json::getU64(container, "fastForwardSpeed", fastForwardSpeed());
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json::getU64(container, "textScrollSpeed", textScrollSpeed());
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std::string lang;
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@ -344,6 +344,16 @@ namespace oot
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void setLanguage(Language id);
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const u64& fastForwardSpeed() const
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{
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return m_fastForwardSpeed;
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}
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u64& fastForwardSpeed()
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{
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return m_fastForwardSpeed;
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}
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protected:
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bool m_graphicsEnabled = true;
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bool m_audioEnabled = true;
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@ -357,6 +367,7 @@ namespace oot
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u64 m_pauseExitInputClearFrames = 2;
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u64 m_textScrollSpeed = 1;
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Language m_language = LANGUAGE_ENG;
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u64 m_fastForwardSpeed = 5;
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};
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class Base
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