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Commit Graph

1657 Commits

Author SHA1 Message Date
Blake Warner
a7fb39480e
Update gfx.h
added hack comment to easy find this later
2022-03-06 10:05:09 -05:00
DaMarkov
29d8fb3aa1 Increased memory for display lists. 2022-03-05 23:38:09 +01:00
DaMarkov
beb88e1404 Fixed graveyard spawning from actors bug. 2022-03-05 20:43:35 +01:00
DaMarkov
c9e9a044bc
Merge branch 'blawar:master' into master 2022-03-05 14:24:47 +01:00
Blake Warner
d0e44581d2
Merge pull request #200 from queenkjuul/master
Close #197 - Centered Carrots on Horses
2022-03-05 00:14:38 -05:00
Blake Warner
938e41871d added debug path output for fixbaserom failure 2022-03-05 00:13:07 -05:00
DaMarkov
4cd77f8f1a Documented all demo cutscenes and removed one that causes a crash and on that hits an assert 2022-03-05 02:42:08 +01:00
DaMarkov
1e770a4515
Merge branch 'blawar:master' into master 2022-03-05 02:40:49 +01:00
Blake Warner
25443a3fe7
Update z_parameter.cpp
fized ZREG reference
2022-03-04 11:02:37 -05:00
DaMarkov
11bbec3567
Fixed Sun Evening Texture (#201)
* Fixed the sun texture for Master Quest Debug.

* Fixed sun texture for PAL

Co-authored-by: DaMarkov <DaMarkovZED@gmail.com>
2022-03-04 11:01:37 -05:00
jhillTechtonic
cf79202dda fix carrot centering bug while riding a horse 2022-03-04 04:22:33 -06:00
queenkjuul
da337b1ae9
Close #185: fix flipped G and B values for A button color in ocarina (#199)
Co-authored-by: jhillTechtonic <julie.hill@techtonic.com>
2022-03-04 01:02:10 -05:00
jhillTechtonic
e25b89e520 Close #185: fix flipped G and B values for A button color in ocarina 2022-03-03 23:49:16 -06:00
DaMarkov
63d13f324b
Fixed Link's eye in Pause Menu (#196)
* Remove one draw call to fix Link's eyes in the pause menu.

* tiny improvement

Co-authored-by: DaMarkov <DaMarkovZED@gmail.com>
2022-03-03 17:22:38 -05:00
Blake Warner
12b9ad3143 removed unused files 2022-03-03 08:29:57 -05:00
Blake Warner
ebe5cae136 removed unused files 2022-03-03 08:26:31 -05:00
Blake Warner
91ca095d29 reduced wasted memory 2022-03-02 20:55:59 -05:00
Blake Warner
1ea869d808 cleanup unused code 2022-03-02 20:23:14 -05:00
Blake Warner
beb9f01f27 allow big endian audio extraction 2022-03-02 19:49:37 -05:00
Blake Warner
2ba8b92c68 added assets proj 2022-03-02 19:49:37 -05:00
Blake Warner
450c832bdc save 2022-03-02 19:49:37 -05:00
DaMarkov
fa59744771
Fixed the memory problem in the forest temple (again). (#190)
Co-authored-by: DaMarkov <DaMarkovZED@gmail.com>
2022-03-02 18:29:56 -05:00
DaMarkov
179cd1707e
Replaced GetTickCount64 with timeGetTime. (#194)
Co-authored-by: DaMarkov <DaMarkovZED@gmail.com>
2022-03-02 11:03:49 -05:00
Blake Warner
d3f09976ad
Update README.md 2022-03-02 02:43:45 -05:00
Blake Warner
22967f9764 widescreen fix #30 2022-03-02 02:31:15 -05:00
DaMarkov
618d31e833
Fixed the Zelda Power effect. (#192)
Co-authored-by: DaMarkov <DaMarkovZED@gmail.com>
2022-03-02 00:57:31 -05:00
DaMarkov
ed7023f460
Renamed three functions related to playing SFX. (#191)
Co-authored-by: DaMarkov <DaMarkovZED@gmail.com>
2022-03-01 23:32:14 -05:00
Blake Warner
d6a3097541 just documenting old code 2022-03-01 23:18:17 -05:00
Blake Warner
a45b80bdf6 fixed off by 1 error in sameple bit fields 2022-03-01 23:18:17 -05:00
Bryan Kirk
184144e943
Changed Platform Toolset of Visual Studio to be Default (#189) 2022-03-01 22:48:20 -05:00
Blake Warner
0c1363fdb7 updated azi and gliden 2022-03-01 20:46:18 -05:00
DaMarkov
e768f4fc0f Made the audio thread a variable on the stack 2022-03-02 00:13:53 +01:00
DaMarkov
4e64d4574a Added AudioMgr_Shutdown. 2022-03-02 00:00:55 +01:00
DaMarkov
0c3f220837 Added debug output (DEBUG_PRINT) and audio debug output (DEBUG_PRINT_AUDIO) 2022-03-02 00:00:55 +01:00
Blake Warner
461206d6ea added support for multiple rom hashes 2022-03-01 17:10:23 -05:00
DaMarkov
b449223992 Added Azi as a dependency of OOT. 2022-03-01 23:05:48 +01:00
Blake Warner
55765bca97 player cleanup and fixed horse archery third person camera #179 2022-03-01 14:19:52 -05:00
Blake Warner
34815c9c15 cleaned up hw registers 2022-03-01 14:19:52 -05:00
DaMarkov
376097e725 Added padding for AudioCmd 2022-03-01 14:19:51 -05:00
DaMarkov
fd3a63b3b6 More audio cleanup. 2022-03-01 14:19:51 -05:00
DaMarkov
2455953e46 More audio documentation 2022-03-01 14:19:51 -05:00
DaMarkov
6dc0e758b4 Added documentation for audio.cpp 2022-03-01 14:19:51 -05:00
DaMarkov
67fd7264bb Audio_GetSfx() get called with this commit.
This should only rename a few functions.
2022-03-01 14:19:51 -05:00
Blake Warner
b4f0eba3d9 audio partially working 2022-03-01 14:19:45 -05:00
DaMarkov
d15bd043ad
Fixed Goron Sword icon in pause menu (#186)
* Fixed Goron sword icon.

* Removed a linebreak

Co-authored-by: DaMarkov <DaMarkovZED@gmail.com>
2022-02-27 13:37:33 -05:00
frizzle101101
c58b1fc3b6
FIZZLE_CAM - second stick cam control frizzle style (#184)
* FIZZLE_CAM:
changes for camera on a second stick(xbox controller tested) with a timer for allowing the default behaviour to persist after not using the right stick

* updates to improve the FIZZLE cam control with added support for the swimming,ladder,jump,epona cameras

* removing FIZZLE_CAM define

* fix comments
2022-02-24 23:13:03 -05:00
DaMarkov
e27a9a29df
Documentation (#180)
* Some documentation for horse riding and swimming.

* Added more documentation.

Co-authored-by: DaMarkov <DaMarkovZED@gmail.com>
2022-02-23 02:25:07 -05:00
DaMarkov
fd368f425c
Added cheat to make the guards in Gerudo's fortress blind. (#181)
Co-authored-by: DaMarkov <DaMarkovZED@gmail.com>
2022-02-21 23:03:27 -05:00
DaMarkov
cfb7c151e3 Fixed forest temple doors again. 2022-02-21 03:01:28 +01:00
DaMarkov
85bc69cfe5
Switch RNG to Twister (#177)
* Added Twister as a PRNG.

* typo

Co-authored-by: DaMarkov <DaMarkovZED@gmail.com>
2022-02-20 20:05:48 -05:00