Peter
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afe143f526
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renamed func_8008F2F8 and its variables (Scene Room Timer)
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2022-03-12 21:48:34 +01:00 |
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Peter
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54e23772c0
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toggleable boot items
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2022-03-12 20:32:41 +01:00 |
|
Bryan Kirk
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9b24d470b5
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Fixed misspelled folder in AziAudio's Aditional Includes path (which fixes audio on Windows 7 and below)
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2022-03-08 15:46:50 -05:00 |
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Blake Warner
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3b1614f5d1
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fix error
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2022-03-07 22:54:11 -05:00 |
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Blake Warner
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1930494245
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temp fixed corrupted wall in bombchu game #207
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2022-03-07 19:57:59 -05:00 |
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Blake Warner
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e63cedaab2
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can assign equipment to slots #198
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2022-03-07 18:49:25 -05:00 |
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Blake Warner
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67f127c7b2
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fix symbol collision #207
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2022-03-07 11:04:25 -05:00 |
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Blake Warner
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0bf6f9fc7f
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Merge pull request #203 from DaMarkov/fix-startup-crash
Fix startup crash and documented demo cutscenes
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2022-03-06 10:08:49 -05:00 |
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Blake Warner
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6d21eee758
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Update z_demo.cpp
added TODO FIX
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2022-03-06 10:08:36 -05:00 |
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Blake Warner
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0ab91ba926
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Merge pull request #206 from DaMarkov/jabujabu-freeze
Increased memory of display lists
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2022-03-06 10:05:43 -05:00 |
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Blake Warner
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a7fb39480e
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Update gfx.h
added hack comment to easy find this later
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2022-03-06 10:05:09 -05:00 |
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DaMarkov
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29d8fb3aa1
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Increased memory for display lists.
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2022-03-05 23:38:09 +01:00 |
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DaMarkov
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beb88e1404
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Fixed graveyard spawning from actors bug.
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2022-03-05 20:43:35 +01:00 |
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DaMarkov
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c9e9a044bc
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Merge branch 'blawar:master' into master
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2022-03-05 14:24:47 +01:00 |
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Blake Warner
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d0e44581d2
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Merge pull request #200 from queenkjuul/master
Close #197 - Centered Carrots on Horses
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2022-03-05 00:14:38 -05:00 |
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Blake Warner
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938e41871d
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added debug path output for fixbaserom failure
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2022-03-05 00:13:07 -05:00 |
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DaMarkov
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4cd77f8f1a
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Documented all demo cutscenes and removed one that causes a crash and on that hits an assert
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2022-03-05 02:42:08 +01:00 |
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DaMarkov
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1e770a4515
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Merge branch 'blawar:master' into master
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2022-03-05 02:40:49 +01:00 |
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Blake Warner
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25443a3fe7
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Update z_parameter.cpp
fized ZREG reference
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2022-03-04 11:02:37 -05:00 |
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DaMarkov
|
11bbec3567
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Fixed Sun Evening Texture (#201)
* Fixed the sun texture for Master Quest Debug.
* Fixed sun texture for PAL
Co-authored-by: DaMarkov <DaMarkovZED@gmail.com>
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2022-03-04 11:01:37 -05:00 |
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jhillTechtonic
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cf79202dda
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fix carrot centering bug while riding a horse
|
2022-03-04 04:22:33 -06:00 |
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queenkjuul
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da337b1ae9
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Close #185: fix flipped G and B values for A button color in ocarina (#199)
Co-authored-by: jhillTechtonic <julie.hill@techtonic.com>
|
2022-03-04 01:02:10 -05:00 |
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jhillTechtonic
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e25b89e520
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Close #185: fix flipped G and B values for A button color in ocarina
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2022-03-03 23:49:16 -06:00 |
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DaMarkov
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63d13f324b
|
Fixed Link's eye in Pause Menu (#196)
* Remove one draw call to fix Link's eyes in the pause menu.
* tiny improvement
Co-authored-by: DaMarkov <DaMarkovZED@gmail.com>
|
2022-03-03 17:22:38 -05:00 |
|
Blake Warner
|
12b9ad3143
|
removed unused files
|
2022-03-03 08:29:57 -05:00 |
|
Blake Warner
|
ebe5cae136
|
removed unused files
|
2022-03-03 08:26:31 -05:00 |
|
Blake Warner
|
91ca095d29
|
reduced wasted memory
|
2022-03-02 20:55:59 -05:00 |
|
Blake Warner
|
1ea869d808
|
cleanup unused code
|
2022-03-02 20:23:14 -05:00 |
|
Blake Warner
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beb9f01f27
|
allow big endian audio extraction
|
2022-03-02 19:49:37 -05:00 |
|
Blake Warner
|
2ba8b92c68
|
added assets proj
|
2022-03-02 19:49:37 -05:00 |
|
Blake Warner
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450c832bdc
|
save
|
2022-03-02 19:49:37 -05:00 |
|
DaMarkov
|
fa59744771
|
Fixed the memory problem in the forest temple (again). (#190)
Co-authored-by: DaMarkov <DaMarkovZED@gmail.com>
|
2022-03-02 18:29:56 -05:00 |
|
DaMarkov
|
179cd1707e
|
Replaced GetTickCount64 with timeGetTime. (#194)
Co-authored-by: DaMarkov <DaMarkovZED@gmail.com>
|
2022-03-02 11:03:49 -05:00 |
|
Blake Warner
|
d3f09976ad
|
Update README.md
|
2022-03-02 02:43:45 -05:00 |
|
Blake Warner
|
22967f9764
|
widescreen fix #30
|
2022-03-02 02:31:15 -05:00 |
|
DaMarkov
|
618d31e833
|
Fixed the Zelda Power effect. (#192)
Co-authored-by: DaMarkov <DaMarkovZED@gmail.com>
|
2022-03-02 00:57:31 -05:00 |
|
DaMarkov
|
ed7023f460
|
Renamed three functions related to playing SFX. (#191)
Co-authored-by: DaMarkov <DaMarkovZED@gmail.com>
|
2022-03-01 23:32:14 -05:00 |
|
Blake Warner
|
d6a3097541
|
just documenting old code
|
2022-03-01 23:18:17 -05:00 |
|
Blake Warner
|
a45b80bdf6
|
fixed off by 1 error in sameple bit fields
|
2022-03-01 23:18:17 -05:00 |
|
Bryan Kirk
|
184144e943
|
Changed Platform Toolset of Visual Studio to be Default (#189)
|
2022-03-01 22:48:20 -05:00 |
|
Blake Warner
|
0c1363fdb7
|
updated azi and gliden
|
2022-03-01 20:46:18 -05:00 |
|
DaMarkov
|
e768f4fc0f
|
Made the audio thread a variable on the stack
|
2022-03-02 00:13:53 +01:00 |
|
DaMarkov
|
4e64d4574a
|
Added AudioMgr_Shutdown .
|
2022-03-02 00:00:55 +01:00 |
|
DaMarkov
|
0c3f220837
|
Added debug output (DEBUG_PRINT) and audio debug output (DEBUG_PRINT_AUDIO)
|
2022-03-02 00:00:55 +01:00 |
|
Blake Warner
|
461206d6ea
|
added support for multiple rom hashes
|
2022-03-01 17:10:23 -05:00 |
|
DaMarkov
|
b449223992
|
Added Azi as a dependency of OOT.
|
2022-03-01 23:05:48 +01:00 |
|
Blake Warner
|
55765bca97
|
player cleanup and fixed horse archery third person camera #179
|
2022-03-01 14:19:52 -05:00 |
|
Blake Warner
|
34815c9c15
|
cleaned up hw registers
|
2022-03-01 14:19:52 -05:00 |
|
DaMarkov
|
376097e725
|
Added padding for AudioCmd
|
2022-03-01 14:19:51 -05:00 |
|
DaMarkov
|
fd3a63b3b6
|
More audio cleanup.
|
2022-03-01 14:19:51 -05:00 |
|