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18 lines
267 B
C++
18 lines
267 B
C++
#pragma once
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struct GraphicsContext;
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namespace oot::gamestate
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{
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class Base;
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class Global;
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}
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typedef oot::gamestate::Global GlobalContext;
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typedef oot::gamestate::Base GameState;
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namespace oot::gamestate::factory
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{
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GameState* Global(GraphicsContext* gfxCtx);
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}
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