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ooot/include/def/z_scene_table.h
2022-02-14 10:56:16 -05:00

11 lines
263 B
C

#pragma once
struct GlobalContext;
struct EntranceInfo;
struct SceneTableEntry;
extern EntranceInfo gEntranceTable[1556];
extern SceneTableEntry gSceneTable[SCENE_ID_MAX];
void Scene_Draw(GlobalContext* globalCtx);
void func_800994A0(GlobalContext* globalCtx);