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remove inline specifier for gSPFlushTriangles
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64079054db
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@ -24,7 +24,7 @@
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using namespace std;
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using namespace std;
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inline void gSPFlushTriangles()
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void gSPFlushTriangles()
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{
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{
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if ((gSP.geometryMode & G_SHADING_SMOOTH) == 0) {
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if ((gSP.geometryMode & G_SHADING_SMOOTH) == 0) {
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video().getRender().drawTriangles();
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video().getRender().drawTriangles();
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@ -223,5 +223,5 @@ extern void (*gSPLightVertex)(SPVertex & _vtx);
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extern void (*gSPPointLightVertex)(SPVertex & _vtx, float * _vPos);
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extern void (*gSPPointLightVertex)(SPVertex & _vtx, float * _vPos);
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extern void (*gSPBillboardVertex)(u32 v, u32 i);
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extern void (*gSPBillboardVertex)(u32 v, u32 i);
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void gSPSetupFunctions();
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void gSPSetupFunctions();
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inline void gSPFlushTriangles();
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void gSPFlushTriangles();
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#endif
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#endif
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