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Merge pull request #735 from purplemarshmallow/12
disable depth buffer emulation by default
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commit
5ca35ad5a7
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@ -133,13 +133,8 @@ frameBufferEmulation\N64DepthCompare=1
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Good_Name=Extreme-G (U)
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frameBufferEmulation\N64DepthCompare=1
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[EXTREME%20G%202]
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Good_Name=Extreme-G XG2 (E)(U)
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frameBufferEmulation\copyDepthToRDRAM=0
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[208E05CD]
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Good_Name=Extreme-G XG2 (J)
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frameBufferEmulation\copyDepthToRDRAM=0
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[F1%20POLE%20POSITION%2064]
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Good_Name=F-1 Pole Position 64 (E)(U)
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@ -239,7 +234,6 @@ Good_Name=Mario No Photopi (J)
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[MARIO%20STORY]
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Good_Name=Mario Story (J)
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frameBufferEmulation\copyToRDRAM=1
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frameBufferEmulation\copyDepthToRDRAM=0
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[MARIOTENNIS]
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Good_Name=Mario Tennis (E)(U)
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@ -273,12 +267,10 @@ Good_Name=Nushi Duri 64 - Shiokaze Ni Notte (J)
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[PAPER%20MARIO]
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Good_Name=Paper Mario (E)(U)
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frameBufferEmulation\copyToRDRAM=1
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frameBufferEmulation\copyDepthToRDRAM=0
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[PENNY%20RACERS]
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Good_Name=Penny Racers (E)(U)
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frameBufferEmulation\copyToRDRAM=0
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frameBufferEmulation\copyDepthToRDRAM=0
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[PERFECT%20DARK]
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Good_Name=Perfect Dark (E)(J)(U)
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@ -292,12 +284,10 @@ frameBufferEmulation\detectCFB=1
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[POKEMON%20STADIUM%202]
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Good_Name=Pokemon Stadium 2 (E)(F)(G)(I)(J)(S)(U)
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frameBufferEmulation\copyToRDRAM=0
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frameBufferEmulation\copyDepthToRDRAM=0
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[POKEMON%20STADIUM%20G&S]
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Good_Name=Pokemon Stadium Kin Gin (J)
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frameBufferEmulation\copyToRDRAM=0
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frameBufferEmulation\copyDepthToRDRAM=0
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[RAYMAN%202]
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Good_Name=Rayman 2 - The Great Escape (E)(U)
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@ -308,21 +298,12 @@ frameBufferEmulation\detectCFB=1
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Good_Name=Resident Evil 2 (E)(U)
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frameBufferEmulation\detectCFB=1
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[ROADSTERS%20TROPHY]
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Good_Name=Roadsters Trophy (E)(U)
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frameBufferEmulation\copyDepthToRDRAM=0
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[437009B9]
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Good_Name=Saikyou Habu Shougi (J)
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[RUSH%202049]
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Good_Name=San Francisco Rush 2049 (E)(U)
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frameBufferEmulation\copyToRDRAM=0
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frameBufferEmulation\copyDepthToRDRAM=0
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[SHADOWGATE64]
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Good_Name=Shadowgate 64 - Trials Of The Four Towers (E)(J)(U)
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frameBufferEmulation\copyDepthToRDRAM=0
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[1C500641]
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Good_Name=Snobow Kids (J)
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@ -330,7 +311,6 @@ Good_Name=Snobow Kids (J)
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[SPACE%20INVADERS]
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Good_Name=Space Invaders (U)
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frameBufferEmulation\copyToRDRAM=0
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frameBufferEmulation\copyDepthToRDRAM=0
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[STARCRAFT%2064]
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Good_Name=Star Craft 64 (E)(G)(U)
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@ -346,13 +326,13 @@ Good_Name=Star Twins (J)
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frameBufferEmulation\copyFromRDRAM=1
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frameBufferEmulation\copyToRDRAM=0
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[STAR%20WARS%20EP1%20RACER]
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Good_Name=Star Wars Episode I - Racer (E)(U)(J)
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frameBufferEmulation\copyDepthToRDRAM=1
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[67ED0B45]
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Good_Name=Super Robot Taisen 64 (J)
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[SMASH%20BROTHERS]
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Good_Name=Super Smash Bros. (A)(E)(U) / Nintendo All-Star! Dairantou Smash Brothers (J)
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frameBufferEmulation\copyDepthToRDRAM=0
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[622D0C12]
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Good_Name=Susume! Taisen Puzzle Dama - Toukon! Marutama Chou (J)
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@ -387,6 +367,10 @@ frameBufferEmulation\detectCFB=1
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[48460A35]
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Good_Name=Ucchan Nanchan No Hono No Challenger - Denryuu Ira Ira Bou (J)
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[VIGILANTE%208]
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Good_Name=Vigilante 8 (E)(F)(G)(U)
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frameBufferEmulation\copyDepthToRDRAM=1
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[4C2E093B]
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Good_Name=Virtual Pro Wrestling 2 - Oudou Keishou (J)
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@ -42,7 +42,7 @@ void Config::resetToDefaults()
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#endif
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frameBufferEmulation.enable = 1;
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frameBufferEmulation.copyDepthToRDRAM = 1;
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frameBufferEmulation.copyDepthToRDRAM = 0;
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frameBufferEmulation.copyFromRDRAM = 0;
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frameBufferEmulation.copyToRDRAM = 1;
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frameBufferEmulation.detectCFB = 0;
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