1
0
mirror of https://github.com/blawar/GLideN64.git synced 2024-07-07 03:13:49 +00:00

Add more custom game settings.

This commit is contained in:
Sergey Lipskiy 2015-03-27 16:29:57 +06:00
parent a7a6923fa3
commit cdfba83c93

View File

@ -2,29 +2,29 @@
version=3 version=3
[video] [video]
fullscreenWidth=1920 fullscreenWidth=640
fullscreenHeight=1080 fullscreenHeight=480
windowedWidth=640 windowedWidth=640
windowedHeight=480 windowedHeight=480
fullscreenRefresh=120 fullscreenRefresh=60
multisampling=0 multisampling=0
[texture] [texture]
maxAnisotropy=0 maxAnisotropy=0
bilinearMode=1 bilinearMode=1
maxBytes=734003200 maxBytes=524288000
screenShotFormat=0 screenShotFormat=0
[generalEmulation] [generalEmulation]
enableFog=1 enableFog=1
enableNoise=1 enableNoise=1
enableLOD=1 enableLOD=1
enableHWLighting=1 enableHWLighting=0
enableCustomSettings=1 enableCustomSettings=1
[frameBufferEmulation] [frameBufferEmulation]
enable=1 enable=1
copyToRDRAM=1 copyToRDRAM=0
copyDepthToRDRAM=1 copyDepthToRDRAM=1
copyFromRDRAM=0 copyFromRDRAM=0
detectCFB=0 detectCFB=0
@ -43,7 +43,7 @@ txDump=0
txForce16bpp=0 txForce16bpp=0
txCacheCompression=1 txCacheCompression=1
txSaveCache=1 txSaveCache=1
txPath=C:/Games/N64/plugin/hires_texture txPath=C:/Games/N64/Plugin/hires_texture
[font] [font]
name=arial.ttf name=arial.ttf
@ -57,5 +57,83 @@ blendMode=0
blurAmount=10 blurAmount=10
blurStrength=20 blurStrength=20
[Rayman_2] [DR.MARIO%2064]
frameBufferEmulation\copyFromRDRAM=1
[JET%20FORCE%20GEMINI]
frameBufferEmulation\copyFromRDRAM=1
[J%20F%20G%20DISPLAY]
frameBufferEmulation\copyFromRDRAM=1
[STAR%20TWINS]
frameBufferEmulation\copyFromRDRAM=1
[BioHazard%20II]
frameBufferEmulation\detectCFB=1 frameBufferEmulation\detectCFB=1
[Donald%20Duck%20Goin%27%20Qu]
frameBufferEmulation\detectCFB=1
[Donald%20Duck%20Quack%20At]
frameBufferEmulation\detectCFB=1
[HEXEN]
frameBufferEmulation\detectCFB=1
[LEGORacers]
frameBufferEmulation\detectCFB=1
[MS.%20PAC-MAN%20MM]
frameBufferEmulation\detectCFB=1
[NAMCOMUSEUM64]
frameBufferEmulation\detectCFB=1
[NASCAR%2099]
frameBufferEmulation\detectCFB=1
[NASCAR%202000]
frameBufferEmulation\detectCFB=1
[Rayman%202]
frameBufferEmulation\detectCFB=1
[Resident%20Evil%20II]
frameBufferEmulation\detectCFB=1
[STARCRAFT%2064]
frameBufferEmulation\detectCFB=1
[Tonic%20Trouble]
frameBufferEmulation\detectCFB=1
[PUZZLE%20LEAGUE%20N64]
frameBufferEmulation\detectCFB=1
[WAVE%20RACE%2064]
frameBufferEmulation\detectCFB=1
[Tigger%27s%20Honey%20Hunt]
frameBufferEmulation\N64DepthCompare=1
[HARVESTMOON64]
frameBufferEmulation\N64DepthCompare=1
[extreme_g]
frameBufferEmulation\N64DepthCompare=1
[extremeg]
frameBufferEmulation\N64DepthCompare=1
[D%20K%20DISPLAY]
frameBufferEmulation\detectCFB=1
[DONKEY%20KONG%2064]
frameBufferEmulation\detectCFB=1
[NBA%20Courtside%202]
frameBufferEmulation\detectCFB=1
[TWINE]
frameBufferEmulation\N64DepthCompare=1