mirror of
https://github.com/blawar/GLideN64.git
synced 2024-07-02 09:03:37 +00:00
Fix typo: NOISE_TEX_HEIHT => NOISE_TEX_HEIGHT
This commit is contained in:
parent
6e22e2ead7
commit
df6aa43522
|
@ -17,7 +17,7 @@
|
|||
using namespace graphics;
|
||||
|
||||
#define NOISE_TEX_WIDTH 640
|
||||
#define NOISE_TEX_HEIHT 580
|
||||
#define NOISE_TEX_HEIGHT 580
|
||||
|
||||
NoiseTexture g_noiseTexture;
|
||||
|
||||
|
@ -47,7 +47,7 @@ void NoiseTexture::init()
|
|||
|
||||
NoiseTexturesData texData;
|
||||
for (auto& vec : texData)
|
||||
vec.resize(NOISE_TEX_WIDTH * NOISE_TEX_HEIHT / 2);
|
||||
vec.resize(NOISE_TEX_WIDTH * NOISE_TEX_HEIGHT / 2);
|
||||
|
||||
const u32 concurentThreadsSupported = std::thread::hardware_concurrency();
|
||||
if (concurentThreadsSupported > 2) {
|
||||
|
@ -90,7 +90,7 @@ void NoiseTexture::init()
|
|||
m_pTexture[i]->mirrorS = 0;
|
||||
m_pTexture[i]->mirrorT = 0;
|
||||
m_pTexture[i]->realWidth = NOISE_TEX_WIDTH;
|
||||
m_pTexture[i]->realHeight = NOISE_TEX_HEIHT;
|
||||
m_pTexture[i]->realHeight = NOISE_TEX_HEIGHT;
|
||||
m_pTexture[i]->textureBytes = m_pTexture[i]->realWidth * m_pTexture[i]->realHeight;
|
||||
textureCache().addFrameBufferTextureSize(m_pTexture[i]->textureBytes);
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user