Logan McNaughton
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e80577e105
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Allow non-0 default framebuffer
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2018-05-22 08:25:24 -06:00 |
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Gillou68310
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6308cc2918
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Update m64p api headers
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2017-12-14 17:45:20 +01:00 |
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Sergey Lipskiy
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f94216cf02
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MSVS project for mupen64plus x64
Result will be copied to folder pointed by "Mupen64PluginsDir_x64" environment variable.
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2017-11-02 11:05:55 +07:00 |
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Logan McNaughton
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daa567ec71
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Add support for SP_STATUS_REG and RDRAM_SIZE in mupen64plus API
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2017-10-06 14:14:05 +07:00 |
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Sergey Lipskiy
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e6ff470fe6
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Add freetype headers to project.
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2017-10-01 18:37:11 +07:00 |
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Logan McNaughton
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eb3c5c0730
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Allow mupen64plus to read GLideN64.custom.ini
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2017-05-25 08:28:43 +07:00 |
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Sergey Lipskiy
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5093d6153f
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Add missing wglext.h
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2017-02-07 16:07:12 +07:00 |
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Sergey Lipskiy
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21df8f08e1
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Remove ARB_buffer_storage.h
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2017-01-28 10:11:49 +07:00 |
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Sergey Lipskiy
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602e1dd859
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Correct cmake project file. Fix compilation on Linux.
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2017-01-25 21:01:21 +07:00 |
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Francisco Zurita
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313741d827
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Use BufferStorage extension for faster glReadPixels.
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2016-11-24 14:20:43 +07:00 |
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Sergey Lipskiy
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f06b2d823a
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Code rafactor to fix compilation errors with mupen64plus build.
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2016-02-27 11:58:56 +06:00 |
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Sergey Lipskiy
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05d6972cc3
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Fix mupen64plus build.
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2016-02-27 10:51:58 +06:00 |
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Sergey Lipskiy
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82a2d65018
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Update Mupen64Plus interface headers.
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2015-05-14 11:27:44 +06:00 |
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Sergey Lipskiy
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94bffc2e83
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Move visual studio projects for GLideN64 and GLideNHQ to projects/msvc12 folder.
Project file for GLideNUI is special, generated from GLideNUI.pro file,
so it is left on its old place.
glext.h moved to src/inc folder.
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2015-05-13 10:21:33 +06:00 |
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Sergey Lipskiy
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52d68d1389
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Move all sources to src folder.
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2015-05-13 10:21:32 +06:00 |
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