fzurita
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895401f981
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Cleanup unneeded code
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2020-12-17 17:57:37 +07:00 |
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Sergey Lipskiy
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25b270492e
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Revert "Don't use glGetTexLevelParameteriv to determine texture size"
This reverts commit b31e510932 .
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2019-11-30 15:31:43 +07:00 |
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fzurita
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b31e510932
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Don't use glGetTexLevelParameteriv to determine texture size
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2019-11-29 15:56:22 +07:00 |
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Sergey Lipskiy
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ae67c77c9d
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Replace direct call of Postprocessor methods by list of available postprocessing functions.
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2018-09-09 16:41:37 +07:00 |
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Sergey Lipskiy
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9705f5d520
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Implement FXAA
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2018-09-09 16:36:09 +07:00 |
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Sergey Lipskiy
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1e97355882
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Code refactor: remove duplication of code in PostProcessor.cpp
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2018-09-09 15:34:32 +07:00 |
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Sergey Lipskiy
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26623cec1f
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Code cleanup: fix issues in GLideN64 found by static code analyser.
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2017-11-18 22:07:27 +07:00 |
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Sergey Lipskiy
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d035c4da56
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Fix compilation on Android.
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2017-10-27 13:42:02 +07:00 |
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Sergey Lipskiy
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bc1f2d37d4
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Code cleanup: remove commented code for blur post filter.
It will not be refactored.
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2017-10-24 20:36:08 +07:00 |
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Sergey Lipskiy
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25031e0220
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Code cleanup: class FrameBuffer => struct FrameBuffer
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2017-03-18 19:17:31 +07:00 |
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Sergey Lipskiy
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9a17040010
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Rewrite PostProcessor buffer initialization.
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2017-03-16 18:50:15 +07:00 |
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Francisco Zurita
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1319687f86
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Replace ANDROID macro definition with OS_ANDROID
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2017-02-09 20:38:27 +07:00 |
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Sergey Lipskiy
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80ed169e24
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Remove use of OpenGL.h
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2017-01-22 20:43:05 +07:00 |
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Sergey Lipskiy
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0887dda647
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Rewrite post-processor gamma correction and orientation correction.
TODO: Bloom.
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2017-01-18 22:39:10 +07:00 |
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Francisco Zurita
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7ca4d0430b
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Workaround for devices where glBlitFrameBuffer produces output upside
down.
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2016-11-04 20:27:55 +07:00 |
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Francisco Zurita
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9ebbcfc4a3
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Fix issue where the PostProcessor class would sometimes be reconstructed.
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2016-05-28 18:27:50 -04:00 |
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Sergey Lipskiy
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70ede8237e
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Fix postprocessor when native resolution factor and AA enabled.
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2016-05-14 18:11:45 +06:00 |
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Sergey Lipskiy
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d571587531
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Fix postprocessor when native resolution factor is used.
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2016-05-13 23:29:35 +06:00 |
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Sergey Lipskiy
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de388cbc56
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Remove FrameBuffer::m_postProcessed field since it became useless after PostProcessor modifications.
Fixed pga european tour: gauge not working properly (fb effect) #325
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2016-05-13 00:06:25 +06:00 |
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Sergey Lipskiy
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fcf7c051a2
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PostProcessor: do not copy original texture if AA is off.
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2016-04-02 18:58:31 +06:00 |
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Sergey Lipskiy
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427806ac23
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Rewrite PostProcessor: do not modify original buffer, use special frame buffer instead.
Fixed dual heroes: incorrect colors in menu #926
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2016-04-02 18:56:07 +06:00 |
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gonetz
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a9d1df5694
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Move gamma correction to post processor.
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2016-01-16 19:48:19 +06:00 |
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gonetz
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330603e2b6
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PostProcessor refactor: - rename process() to doBlur(). - move Blur() init and destroy to separate functions.
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2016-01-16 19:48:18 +06:00 |
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Sergey Lipskiy
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d105a2a8a1
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Make PostProcessor GLES2 compatible.
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2015-05-18 13:51:12 +06:00 |
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Sergey Lipskiy
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52d68d1389
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Move all sources to src folder.
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2015-05-13 10:21:32 +06:00 |
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