Blake Warner
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0255e10db6
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native port
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2022-01-29 17:22:09 -05:00 |
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Sergey Lipskiy
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e2e0214719
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Fix texrect drawer.
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2021-04-19 21:55:00 +07:00 |
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Sergey Lipskiy
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2ebfabaf8e
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Revert "Set clip ratio to 1 in TexrectDrawer."
This reverts commit cd9b5e1c93f0a01a9648982f8ecffcc08919e6f2.
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2020-04-06 20:01:54 +07:00 |
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Sergey Lipskiy
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aeabfd3912
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Set clip ratio to 1 in TexrectDrawer.
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2020-04-06 20:01:53 +07:00 |
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Sergey Lipskiy
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3704b37c3e
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Fix some of PVS-Studio warnings.
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2019-03-03 11:47:10 +07:00 |
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Sergey Lipskiy
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a3613b42ae
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Draw backgrounds with TexrectDrawer.
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2019-02-02 18:34:09 +07:00 |
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Sergey Lipskiy
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1b17e98941
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TexrectDrawer fixes:
* fix issues in _lookAhead
* use integer coordinates to rects side-by-side detection.
Fixed #1856, #1859
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2018-07-23 21:56:20 +07:00 |
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Sergey Lipskiy
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e0418c3c34
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Apply TexrectDrawer if next draw command is also texrect and those texrect is side-by-side with the current one.
It should fix performance issues with particles.
Currently works only in HLE mode.
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2018-07-03 21:52:18 +07:00 |
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Sergey Lipskiy
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ed21ec774b
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Fix TexrectDrawer when frame buffer emulation disabled.
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2018-03-21 21:20:57 +07:00 |
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Sergey Lipskiy
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5ccc40423f
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Correct screen coords viewport in TexrectDrawer::draw()
Fixed Mario Golf (U) bug in GLideN64 3.0 regresion #1710
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2018-03-21 19:49:36 +07:00 |
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Sergey Lipskiy
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4d59d3ef28
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Texrect drawer tuning: rewrite check for test color
Text looks better in Quest64 and Paper Mario.
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2017-12-15 12:38:25 +07:00 |
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Sergey Lipskiy
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1b6d3cca9a
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Texrect drawer tuning: do not copy drawer.m_rect
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2017-12-15 12:38:22 +07:00 |
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Sergey Lipskiy
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811dea1d77
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Rewrite viewport for polygons with screen coords.
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2017-03-16 18:50:14 +07:00 |
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Sergey Lipskiy
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276018a2fc
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Refactor TexrectDrawer.
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2017-02-12 22:21:20 +07:00 |
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