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mirror of https://github.com/blawar/GLideN64.git synced 2024-07-04 10:03:36 +00:00
Commit Graph

10 Commits

Author SHA1 Message Date
DaMarkov
7d6fa0bfe1 Added a function to switch between .htc and .hts files. 2022-02-14 12:34:41 +01:00
DaMarkov
6d9ebf6ff3 Some cleanup.
Added RELATIVE_PATHS to tell gliden that paths are relative.
Added functions to enabled/disable high res on the fly.
2022-02-14 05:26:00 +01:00
DaMarkov
ebf714f7a5 Added support for texture packs for OOT.
Fixed an endian issue in `RiceCRC32`.
Hardcoded in the hyrule day skybox.
2022-02-14 02:13:21 +01:00
DaMarkov
fb108abab7 Fixed an issue when the user is resizing the window while in 4:3 mode. 2022-02-10 22:14:38 +01:00
DaMarkov
f42ee1e7f8 Added gfx_force_43 to switch the aspect ratio to 4:3 on the fly.
I had to add a new method `forceResizeWindow` for this.
Also added NO_LOAD_PROGRESS_DISPLAY.
2022-02-10 21:27:45 +01:00
DaMarkov
19533b5d18 Cleanup and missed on change in FrameBuffer.cpp. 2022-02-08 16:58:56 +01:00
DaMarkov
187d1a9caa Moved structs into Native.h. 2022-02-08 15:05:07 +01:00
DaMarkov
311608c42d Used NATIVE compiler flag to make changes for OOT optional. 2022-02-08 14:01:30 +01:00
DaMarkov
e5332785fc Changed GLideN64 so it works with framebuffer emulation enabled with OOT. 2022-02-08 03:44:17 +01:00
Blake Warner
a054cb622b stripped unneeded files and changed default config options 2022-01-31 16:41:02 -05:00