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mirror of https://github.com/blawar/GLideN64.git synced 2024-07-07 03:13:49 +00:00
Commit Graph

57 Commits

Author SHA1 Message Date
Sergey Lipskiy
d105a2a8a1 Make PostProcessor GLES2 compatible. 2015-05-18 13:51:12 +06:00
Sergey Lipskiy
ca0844c57d Correct shader version in PostProcessor 2015-05-18 13:51:11 +06:00
Sergey Lipskiy
d46ed98804 Fix wrong set of CHANGED_TEXTURE flag. 2015-05-13 10:22:32 +06:00
Sergey Lipskiy
eabbd252f8 Change CachedTexture::frameBufferTexture type to enum.
Need to separate one-sampled frame buffer textures from multosampled ones.
2015-05-13 10:22:27 +06:00
Sergey Lipskiy
29ab85fcc2 Fix frame buffer being bloomed twice. 2015-05-13 10:21:56 +06:00
Sergey Lipskiy
05b92c11bb Apply scissor for post-processed frame buffer area.
Fixed overexposed areas for games with black boarders.
2015-05-13 10:21:55 +06:00
Sergey Lipskiy
52d68d1389 Move all sources to src folder. 2015-05-13 10:21:32 +06:00