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mirror of https://github.com/blawar/GLideN64.git synced 2024-07-07 03:13:49 +00:00
GLideN64/src
2017-08-11 12:23:39 +07:00
..
BufferCopy zero fill gDPTile in RDRAMtoColorBuffer 2017-06-06 21:32:38 +07:00
common Rewrite debug logging 2017-06-25 15:02:36 +07:00
DepthBufferRender Use gSP.viewport for clipping bounds. 2017-03-16 18:50:14 +07:00
GLideNHQ TxInternal: fix include typo on macOS 2017-07-19 19:18:03 -07:00
GLideNUI UI: Debug spacer fix 2017-06-25 11:11:56 -06:00
Graphics Fix fog for F3DSWRS 2017-08-11 12:23:39 +07:00
inc Allow mupen64plus to read GLideN64.custom.ini 2017-05-25 08:28:43 +07:00
mupenplus Add config option for debug dump. 2017-06-25 15:57:20 +07:00
Neon arm neon: add CopyMatrix function 2017-07-15 10:19:15 +00:00
osal Add COMMON_LDFLAGS to Android makefiles 2017-06-22 13:22:52 +07:00
windows Finaly remove OpenGL.h, OpenGL.cpp and other obsolete files. 2017-01-26 19:54:51 +07:00
xxHash Add xxHash as CRC_OPT 2017-04-04 06:31:11 -06:00
3DMath.cpp arm neon: add CopyMatrix function 2017-07-15 10:19:15 +00:00
3DMath.h arm neon: add CopyMatrix function 2017-07-15 10:19:15 +00:00
CMakeLists.txt Port of Lemmy's implementation of SWRS ucode. 2017-08-11 12:23:39 +07:00
Combiner.cpp Rewrite debug logging 2017-06-25 15:02:36 +07:00
Combiner.h Remove use of OpenGL.h 2017-01-22 20:43:05 +07:00
CombinerKey.cpp Rewrite shader cache 2017-01-08 17:49:53 +07:00
CombinerKey.h Rewrite shader cache 2017-01-08 17:49:53 +07:00
CommonPluginAPI.cpp Code rafactor to fix compilation errors with mupen64plus build. 2016-02-27 11:58:56 +06:00
Config.cpp Add config option for debug dump. 2017-06-25 15:57:20 +07:00
Config.h Add config option for debug dump. 2017-06-25 15:57:20 +07:00
convert.cpp Move string arrays from convert.h to convert.cpp 2016-09-22 16:17:37 +07:00
convert.h Move string arrays from convert.h to convert.cpp 2016-09-22 16:17:37 +07:00
CRC_OPT.cpp Add xxHash as CRC_OPT 2017-04-04 06:31:11 -06:00
CRC.h Specify a specific CRC function for microcodes 2016-11-03 17:37:40 +07:00
CRC32_ARMV8.cpp armv8 crc32: add license information 2017-07-18 06:26:54 +02:00
CRC32.cpp Specify a specific CRC function for microcodes 2016-11-03 17:37:40 +07:00
DebugDump.cpp Add config option for debug dump. 2017-06-25 15:57:20 +07:00
DebugDump.h Improve log quality 2017-06-25 15:06:50 +07:00
Debugger.cpp Print K4 and K5 in debugger. 2017-07-30 21:21:52 +07:00
Debugger.h Print K4 and K5 in debugger. 2017-07-30 21:21:52 +07:00
DepthBuffer.cpp Rewrite debug logging 2017-06-25 15:02:36 +07:00
DepthBuffer.h Code cleanup: remove unused move constructor for DepthBuffer 2017-02-27 21:02:57 +07:00
DisplayWindow.cpp Changes needed to build with Android NDK 15 2017-06-18 18:33:05 -04:00
DisplayWindow.h Replace OGLVideo by DisplayWindow 2017-01-16 20:56:11 +07:00
F3D.cpp Rewrite debug logging 2017-06-25 15:02:36 +07:00
F3D.h Use F3D_TRIX instead of F3D_Tri4. 2016-12-22 18:39:40 +07:00
F3DAM.cpp Implement F3DAM ucode. 2017-07-17 23:08:26 +07:00
F3DAM.h Implement F3DAM ucode. 2017-07-17 23:08:26 +07:00
F3DBETA.cpp Rewrite debug logging 2017-06-25 15:02:36 +07:00
F3DBETA.h Remove ucode F3DSWE. 2016-12-21 22:14:36 +07:00
F3DDKR.cpp Rewrite debug logging 2017-06-25 15:02:36 +07:00
F3DDKR.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
F3DEX.cpp Rewrite debug logging 2017-06-25 15:02:36 +07:00
F3DEX.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
F3DEX2.cpp Rewrite debug logging 2017-06-25 15:02:36 +07:00
F3DEX2.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
F3DEX2ACCLAIM.cpp Implement Acclaim point lighting. 2017-06-30 21:56:03 +07:00
F3DEX2ACCLAIM.h Implement Acclaim point lighting. 2017-06-30 21:56:03 +07:00
F3DEX2CBFD.cpp Rewrite debug logging 2017-06-25 15:02:36 +07:00
F3DEX2CBFD.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
F3DEX2MM.cpp Correct F3DEX2MM_Branch_W 2016-12-21 11:26:04 +07:00
F3DEX2MM.h Implement ucode for Majora's Mask 2016-12-20 17:40:33 +07:00
F3DGOLDEN.cpp Rewrite debug logging 2017-06-25 15:02:36 +07:00
F3DGOLDEN.h Use F3D_TRIX instead of F3D_Tri4. 2016-12-22 18:39:40 +07:00
F3DPD.cpp Rewrite debug logging 2017-06-25 15:02:36 +07:00
F3DPD.h Use F3D_TRIX instead of F3D_Tri4. 2016-12-22 18:39:40 +07:00
F3DSETA.cpp Rewrite debug logging 2017-06-25 15:02:36 +07:00
F3DSETA.h Implement ucode for Kuiki Uhabi Suigo. 2016-12-09 11:40:59 +07:00
F3DSWRS.cpp Fix fog for F3DSWRS 2017-08-11 12:23:39 +07:00
F3DSWRS.h Port of Lemmy's implementation of SWRS ucode. 2017-08-11 12:23:39 +07:00
F3DTEXA.cpp Implement F3DTEX/A ucode. Decoded by olivieryuyu. 2017-01-31 14:44:54 +07:00
F3DTEXA.h Implement F3DTEX/A ucode. Decoded by olivieryuyu. 2017-01-31 14:44:54 +07:00
FrameBuffer.cpp Set fullscreen scissor at the end of FrameBufferList::renderBuffer() 2017-08-08 22:49:28 +07:00
FrameBuffer.h Fix validity check for depth buffer. 2017-03-29 17:01:59 +07:00
FrameBufferEmulationIssues.txt Move all sources to src folder. 2015-05-13 10:21:32 +06:00
FrameBufferInfo.cpp Remove use of OpenGL.h 2017-01-22 20:43:05 +07:00
FrameBufferInfo.h Add FBInfo default ctor. 2016-04-23 20:58:29 +06:00
FrameBufferInfoAPI.h Code rafactor to fix compilation errors with mupen64plus build. 2016-02-27 11:58:56 +06:00
GBI.cpp Port of Lemmy's implementation of SWRS ucode. 2017-08-11 12:23:39 +07:00
GBI.h Port of Lemmy's implementation of SWRS ucode. 2017-08-11 12:23:39 +07:00
gDP.cpp Implement Debugger. 2017-06-25 15:35:48 +07:00
gDP.h Implement Debugger. 2017-06-25 15:35:48 +07:00
getRevision.sh Implement Debugger. 2017-06-25 15:35:48 +07:00
GLideN64.cpp Switch to Unicode strings. 2015-05-13 10:21:40 +06:00
GLideN64.h Switch to Unicode strings. 2015-05-13 10:21:40 +06:00
GraphicsDrawer.cpp Fix triangle index calculation for flat shading. 2017-08-11 12:23:39 +07:00
GraphicsDrawer.h Implement GraphicsDrawer::showMessage Use it to show OSD message about logging start and stop. 2017-06-25 15:02:45 +07:00
gSP.cpp Fix fog for F3DSWRS 2017-08-11 12:23:39 +07:00
gSP.h Fix fog for F3DSWRS 2017-08-11 12:23:39 +07:00
Keys.cpp Hotkeys work only when plugin's window is active (Zilmar-spec build only) 2017-04-15 16:13:50 +07:00
Keys.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
L3D.cpp Rewrite debug logging 2017-06-25 15:02:36 +07:00
L3D.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
L3DEX.cpp Rewrite debug logging 2017-06-25 15:02:36 +07:00
L3DEX.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
L3DEX2.cpp Rewrite debug logging 2017-06-25 15:02:36 +07:00
L3DEX2.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
Log_android.cpp Have android LOG function use __android_log_vprint 2016-11-30 16:57:56 +07:00
Log.cpp Fix compile and link on MAC_OS_X 2017-03-03 17:41:18 +07:00
Log.h Have android LOG function use __android_log_vprint 2016-11-30 16:57:56 +07:00
mupen64plus-video-gliden64.mk Port of Lemmy's implementation of SWRS ucode. 2017-08-11 12:23:39 +07:00
MupenPlusPluginAPI.cpp Add ResizeVideoOutput to MupenPlusPluginAPI 2017-02-23 15:24:07 -07:00
N64.cpp Correct load to TMEM functions: wrap tmem address in case of overflow. 2015-06-17 16:02:06 +06:00
N64.h Correct load to TMEM functions: wrap tmem address in case of overflow. 2015-06-17 16:02:06 +06:00
NoiseTexture.cpp Improve work with threads in NoiseTexture::init() 2017-03-23 15:35:47 +07:00
NoiseTexture.h Faster noise emulation 2017-02-03 10:23:55 +07:00
PaletteTexture.cpp Code refactor: replace graphics::ObjectHandle() by graphics::ObjectHandle::null 2017-02-22 16:45:27 +07:00
PaletteTexture.h Special shaders 2017-01-08 17:49:50 +07:00
Performance.cpp Use steady_clock for Performance counter 2017-06-09 15:23:30 -06:00
Performance.h Use steady_clock for Performance counter 2017-06-09 15:23:30 -06:00
Platform.h Remove use of OpenGL.h 2017-01-22 20:43:05 +07:00
PluginAPI.h Use GetUserDataPath() to determine path when creating gliden64.log #1243 2016-11-20 12:07:15 +07:00
PostProcessor.cpp Rewrite PostProcessor buffer initialization. 2017-03-16 18:50:15 +07:00
PostProcessor.h Code cleanup: class FrameBuffer => struct FrameBuffer 2017-03-18 19:17:31 +07:00
RDP.cpp Port of Lemmy's implementation of SWRS ucode. 2017-08-11 12:23:39 +07:00
RDP.h Implement F3DTEX/A ucode. Decoded by olivieryuyu. 2017-01-31 14:44:54 +07:00
RSP_LoadMatrix.cpp arm neon: add neon version of RSP_LoadMatrix 2017-03-22 21:14:49 +07:00
RSP_LoadMatrixX86.cpp arm neon: add neon version of RSP_LoadMatrix 2017-03-22 21:14:49 +07:00
RSP.cpp Port of Lemmy's implementation of SWRS ucode. 2017-08-11 12:23:39 +07:00
RSP.h Port of Lemmy's implementation of SWRS ucode. 2017-08-11 12:23:39 +07:00
S2DEX.cpp Remove use of OpenGL.h 2017-01-22 20:43:05 +07:00
S2DEX.h Remove use of OpenGL.h 2017-01-22 20:43:05 +07:00
S2DEX2.cpp Remove use of OpenGL.h 2017-01-22 20:43:05 +07:00
S2DEX2.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
sdl2_compat.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
SoftwareRender.cpp Use software render to calculate frame buffer height. 2017-03-16 18:50:14 +07:00
SoftwareRender.h Use software render to calculate frame buffer height. 2017-03-16 18:50:14 +07:00
T3DUX.cpp Implement T3DUX ucode. 2017-06-16 13:23:00 +07:00
T3DUX.h Implement T3DUX ucode. 2017-06-16 13:23:00 +07:00
TexrectDrawer.cpp Rewrite viewport for polygons with screen coords. 2017-03-16 18:50:14 +07:00
TexrectDrawer.h Rewrite viewport for polygons with screen coords. 2017-03-16 18:50:14 +07:00
TextDrawer.cpp Correct text height calculation in TextDrawer::getTextSize 2017-06-25 15:07:06 +07:00
TextDrawer.h Add TextDrawer::setTextColor method. 2017-06-25 15:07:02 +07:00
TextureFilterHandler.cpp Code refactor: replace graphics::ObjectHandle() by graphics::ObjectHandle::null 2017-02-22 16:45:27 +07:00
TextureFilterHandler.h Remove use of OpenGL.h 2017-01-22 20:43:05 +07:00
Textures.cpp Don't use hires textures with zero dimensions 2017-05-29 23:18:16 -04:00
Textures.h Texture Cache performance improvements 2017-04-04 08:58:49 -07:00
Turbo3D.cpp Replace OGLVideo by DisplayWindow 2017-01-16 20:56:11 +07:00
Turbo3D.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
TxFilterStub.cpp Add TxFilterStub.cpp for GL ES. 2015-05-13 10:22:10 +06:00
Types.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
VI.cpp Add config option for debug dump. 2017-06-25 15:57:20 +07:00
VI.h Rewrite buffer height calculation. 2017-03-16 18:50:14 +07:00
winlnxdefs.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
wst.h Changes needed to build with Android NDK 15 2017-06-18 18:33:05 -04:00
ZilmarGFX_1_3.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
ZilmarPluginAPI.cpp Fix RomOpen for Mupen64Plus API. 2015-07-23 16:07:33 +06:00
ZlutTexture.cpp Code refactor: replace graphics::ObjectHandle() by graphics::ObjectHandle::null 2017-02-22 16:45:27 +07:00
ZlutTexture.h Special shaders 2017-01-08 17:49:50 +07:00
ZSort.cpp Fix fog for F3DSWRS 2017-08-11 12:23:39 +07:00
ZSort.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00