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A new generation, open-source graphics plugin for N64 emulators.
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purplemarshmallow 142ad0bc3c code refactoring to support async buffer reads
Copy of color buffers is now always done in gDPFullSync. There are no
known disadvantages only advantages. Quake 2 will run faster
2015-11-09 21:54:07 +06:00
ini add async fb settings 2015-10-17 18:20:59 +02:00
licenses Update LICENSE file 2015-05-13 10:21:38 +06:00
projects Make osal as separate library. 2015-10-08 22:54:19 +06:00
src code refactoring to support async buffer reads 2015-11-09 21:54:07 +06:00
translations Fix 'Shadres' typo in UI and translation files. 2015-10-02 21:37:33 +06:00
.gitignore Update LICENSE file 2015-05-13 10:21:38 +06:00
LICENCE Update LICENSE file 2015-05-13 10:21:38 +06:00
README.md Initial commit 2014-10-01 17:31:41 +07:00

GLideN64

A new generation, open-source graphics plugin for N64 emulators.