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A new generation, open-source graphics plugin for N64 emulators.
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Sergey Lipskiy 153caeec74 Correct Config_LoadConfig() for mupen64plus:
Add hot keys to the list of enabled keys.

Fixed #2560 Hotkeys not working with mupen64plus CUI
2021-08-28 15:57:12 +07:00
ini GLideNUI: remove screenshot type selection 2021-08-14 19:02:42 +07:00
licenses Threaded GLideN64 calls 2019-04-08 10:51:18 +07:00
projects GLideNHQ: Introduce TxHiResNoCache 2021-08-16 19:07:28 +07:00
src Correct Config_LoadConfig() for mupen64plus: 2021-08-28 15:57:12 +07:00
translations Update Br translation 2021-06-05 23:06:35 +07:00
.gitignore Add some CMake directories to the .gitignore 2020-10-29 16:57:02 +07:00
.travis.yml [travis] fix warnings and remove deploy 2020-10-01 17:55:42 +07:00
appveyor.yml GLideNUI: move to static Qt5.15 build 2021-08-07 14:22:06 +07:00
LICENSE LICENCE is spelled LICENSE 2016-08-27 10:58:30 -07:00
README.md Update README.md 2019-11-14 11:36:33 +07:00

GLideN64

A new generation, open-source graphics plugin for N64 emulators.

Windows latest build status for master branch: Build status

Linux and MacOsX latest build status for master branch: Build Status

To get Continuous Integration (CI) builds for mupen64plus and zilmar-spec emulators for Windows: click the build status icon, then select "Artifacts". You will get a zip containing both builds. Choose the between the 32-bit and 64-bit version depending on your emulator version. If you want to download an earlier build, go to "History" and select the build you want.

CI builds have the latest features and fixes, and are generally stable, but may introduce bugs and have incomplete translations.