.gitignore
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Update .gitignore
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2015-05-13 10:09:17 +06:00 |
2xSAI.cpp
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
2xSAI.h
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
3DMath.h
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
Combiner.cpp
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Fix 2 cycle texturing.
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2015-05-13 10:09:29 +06:00 |
Combiner.h
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Make wrappers for frame buffer functions.
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2015-05-13 10:09:31 +06:00 |
Config_linux.cpp
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
Config.cpp
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Fix some type mismatch errors.
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2015-05-13 10:09:25 +06:00 |
Config.h
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
convert.h
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
CRC.cpp
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
CRC.h
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
Debug_linux.cpp
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
Debug.cpp
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Add Dump control to Debug Panel.
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2015-05-13 10:09:26 +06:00 |
Debug.h
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
DepthBuffer.cpp
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Fix depth buffer initialization and clean.
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2015-05-13 10:09:36 +06:00 |
DepthBuffer.h
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Fix depth buffer initialization and clean.
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2015-05-13 10:09:36 +06:00 |
F3D.cpp
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Project renamed to GLideN64
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2015-05-13 10:09:22 +06:00 |
F3D.h
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
F3DDKR.cpp
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Project renamed to GLideN64
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2015-05-13 10:09:22 +06:00 |
F3DDKR.h
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
F3DEX.cpp
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Project renamed to GLideN64
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2015-05-13 10:09:22 +06:00 |
F3DEX.h
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
F3DEX2.cpp
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Project renamed to GLideN64
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2015-05-13 10:09:22 +06:00 |
F3DEX2.h
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
F3DPD.cpp
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Project renamed to GLideN64
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2015-05-13 10:09:22 +06:00 |
F3DPD.h
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
F3DWRUS.cpp
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Project renamed to GLideN64
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2015-05-13 10:09:22 +06:00 |
F3DWRUS.h
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
FrameBuffer.cpp
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Correct background images usage in frame buffer emulation.
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2015-05-13 10:09:39 +06:00 |
FrameBuffer.h
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Correct background images usage in frame buffer emulation.
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2015-05-13 10:09:39 +06:00 |
GBI.cpp
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Fix some type mismatch errors.
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2015-05-13 10:09:25 +06:00 |
GBI.h
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Remove Color combiner constants from GBI.h as they are duplicated in Combiner.h
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2015-05-13 10:09:15 +06:00 |
gDP.cpp
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Fix depth buffer initialization and clean.
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2015-05-13 10:09:36 +06:00 |
gDP.h
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Correct gSPBgRect* functions.
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2015-05-13 10:09:38 +06:00 |
glATI.h
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
glext.h
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
GLideN64.cpp
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Rename Zilmar's .h file
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2015-05-13 10:09:23 +06:00 |
GLideN64.h
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Project renamed to GLideN64
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2015-05-13 10:09:22 +06:00 |
GLideN64.sln
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Project renamed to GLideN64
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2015-05-13 10:09:22 +06:00 |
GLideN64.vcproj
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Project renamed to GLideN64
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2015-05-13 10:09:22 +06:00 |
GLSLCombiner.cpp
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Frame buffer fixes
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2015-05-13 10:09:33 +06:00 |
GLSLCombiner.h
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Implement hardware LOD frac calculation.
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2015-05-13 10:09:27 +06:00 |
gSP.cpp
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Don's set RSP.PCi to zero in gSPLoadUcodeEx.
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2015-05-13 10:09:38 +06:00 |
gSP.h
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Correct gSPBgRect* functions.
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2015-05-13 10:09:38 +06:00 |
L3D.cpp
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Project renamed to GLideN64
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2015-05-13 10:09:22 +06:00 |
L3D.h
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
L3DEX.cpp
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Project renamed to GLideN64
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2015-05-13 10:09:22 +06:00 |
L3DEX.h
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
L3DEX2.cpp
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Project renamed to GLideN64
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2015-05-13 10:09:22 +06:00 |
L3DEX2.h
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
LICENCE
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
Makefile
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
N64.cpp
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
N64.h
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
Noise_shader.h
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Implement Noise color input.
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2015-05-13 10:09:20 +06:00 |
NV_register_combiners.cpp
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Implement hardware LOD frac calculation.
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2015-05-13 10:09:27 +06:00 |
NV_register_combiners.h
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Make all combiners descendants of the abstract parent class OGLCombiner.
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2015-05-13 10:09:18 +06:00 |
OpenGL.cpp
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Frame buffer related fixes. Zelda OOT pause screen works!
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2015-05-13 10:09:34 +06:00 |
OpenGL.h
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Frame buffer fixes
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2015-05-13 10:09:33 +06:00 |
RDP.cpp
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
RDP.h
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
README.md
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Initial commit
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2014-10-01 17:31:41 +07:00 |
Resource.aps
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Add Dump control to Debug Panel.
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2015-05-13 10:09:26 +06:00 |
resource.h
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
Resource.rc
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Add Dump control to Debug Panel.
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2015-05-13 10:09:26 +06:00 |
RSP.cpp
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Project renamed to GLideN64
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2015-05-13 10:09:22 +06:00 |
RSP.h
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
S2DEX.cpp
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
S2DEX.h
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Correct gSPBgRect* functions.
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2015-05-13 10:09:38 +06:00 |
S2DEX2.cpp
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
S2DEX2.h
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
texture_env_combine.cpp
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Implement hardware LOD frac calculation.
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2015-05-13 10:09:27 +06:00 |
texture_env_combine.h
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Make all combiners descendants of the abstract parent class OGLCombiner.
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2015-05-13 10:09:18 +06:00 |
texture_env.cpp
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Implement hardware LOD frac calculation.
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2015-05-13 10:09:27 +06:00 |
texture_env.h
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Make all combiners descendants of the abstract parent class OGLCombiner.
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2015-05-13 10:09:18 +06:00 |
Textures.cpp
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Correct background images usage in frame buffer emulation.
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2015-05-13 10:09:39 +06:00 |
Textures.h
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
Types.h
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
VI.cpp
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Frame buffer fixes
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2015-05-13 10:09:33 +06:00 |
VI.h
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
wglext.h
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
winlnxdefs.h
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
ZilmarGFX_1_3.h
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Rename Zilmar's .h file
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2015-05-13 10:09:23 +06:00 |