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mirror of https://github.com/blawar/GLideN64.git synced 2024-07-04 10:03:36 +00:00
GLideN64/src/Graphics
2018-05-19 16:08:07 +07:00
..
OpenGLContext Revert "Add the iOS framebuffer binder from @braindx" 2018-05-19 16:08:07 +07:00
ColorBufferReader.cpp Fix warnings of 64bit compiler. 2018-05-06 15:54:12 +07:00
ColorBufferReader.h Fix possible memory corruption when reading pixels for G_IM_SIZ_8b 2017-09-11 10:26:49 +07:00
CombinerProgram.cpp Fixed problem with combiners shaders generation: 2017-10-29 16:49:05 +07:00
CombinerProgram.h Code refactor: CombinerProgram()::getKey() returns reference instead of object 2017-12-15 12:38:10 +07:00
Context.cpp Remove FB Attachment caching 2018-05-08 16:27:37 +07:00
Context.h Remove FB Attachment caching 2018-05-08 16:27:37 +07:00
ContextImpl.h Remove FB Attachment caching 2018-05-08 16:27:37 +07:00
FramebufferTextureFormats.h Fix noise texture in GLES 2.0 2017-02-05 20:07:46 +07:00
ObjectHandle.cpp Code refactor: replace graphics::ObjectHandle() by graphics::ObjectHandle::null 2017-02-22 16:45:27 +07:00
ObjectHandle.h Code refactor: replace graphics::ObjectHandle() by graphics::ObjectHandle::null 2017-02-22 16:45:27 +07:00
Parameter.h Add special Parameter classes to make parametrs usage more safe. 2017-01-28 16:52:09 +07:00
Parameters.h Fix RE2 and NFL QB Club 98 on GLES 2018-04-16 21:38:42 +07:00
PixelBuffer.h Remove PixelWriteBuffer 2018-03-09 20:32:56 +07:00
ShaderProgram.h Texrect drawer tuning: rewrite check for test color 2017-12-15 12:38:25 +07:00