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A new generation, open-source graphics plugin for N64 emulators.
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DaMarkov 4f22e39d63
Tiny frame buffer emulation fix. (#15)
Co-authored-by: DaMarkov <DaMarkovZED@gmail.com>
2022-03-31 14:29:28 -04:00
.github/workflows ci: use ncipollo/release-action 2021-09-26 17:41:34 +07:00
ini Disable color buffer copy for JFG in custom settings. 2022-02-20 11:16:49 +07:00
licenses Threaded GLideN64 calls 2019-04-08 10:51:18 +07:00
projects Merge branch 'master' of https://github.com/gonetz/GLideN64 2022-03-14 00:45:28 -05:00
src Tiny frame buffer emulation fix. (#15) 2022-03-31 14:29:28 -04:00
translations Update Br translation 2021-06-05 23:06:35 +07:00
.gitignore Add some CMake directories to the .gitignore 2020-10-29 16:57:02 +07:00
LICENSE LICENCE is spelled LICENSE 2016-08-27 10:58:30 -07:00
README.md README Formatting (#2636) 2022-02-20 13:12:10 +07:00

GLideN64Github Badge

A next generation Graphics Plugin for N64 emulators.


Continuous Integration

CI builds have the latestfeatures/fixes, are generally
stable, but may introduce bugs and have incomplete translations.


To obtain CI builds for themupen64plus&
zilmar-specemulators do the following :

With Github

Download them from the latest Workflow.

Without Github

Download them from the latest Release.


Version

Choose between 32-bit/64-bit
according to your emulator version.

Earlier Builds

For earlier builds you will have to log in and
download them from an older
Workflow.