mirror of
https://github.com/blawar/GLideN64.git
synced 2024-06-27 23:14:05 +00:00
318 lines
7.5 KiB
INI
318 lines
7.5 KiB
INI
; Custom game settings
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[General]
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version=13
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[TWINE]
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Good_Name=007 - The World Is Not Enough (E)(U)
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frameBufferEmulation\N64DepthCompare=1
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[40%20WINKS]
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Good_Name=40 Winks (E) (M3) (Prototype)
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graphics2D\enableNativeResTexrects=1
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[BIOFREAKS]
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Good_Name=Bio F.R.E.A.K.S. (E)(U)
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frameBufferEmulation\copyToRDRAM=1
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[BioHazard%20II]
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frameBufferEmulation\copyFromRDRAM=1
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frameBufferEmulation\copyToRDRAM=0
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frameBufferEmulation\copyDepthToRDRAM=0
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[52150A67]
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Good_Name=Bokujou Monogatari 2 (J)
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frameBufferEmulation\N64DepthCompare=1
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[67000C2B]
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Good_Name=Eikou no Saint Andrews (J)
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frameBufferEmulation\forceDepthBufferClear=1
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[CAL%20SPEED]
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frameBufferEmulation\bufferSwapMode=1
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[CASTLEVANIA2]
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Good_Name=Castlevania - Legacy Of Darkness (E)(U)
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frameBufferEmulation\copyToRDRAM=1
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[DMPJ]
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Good_Name=Mario Artist Paint Studio (J) (64DD)
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frameBufferEmulation\copyAuxToRDRAM=1
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frameBufferEmulation\copyFromRDRAM=1
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frameBufferEmulation\nativeResFactor=1
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generalEmulation\rdramImageDitheringMode=0
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[DMTJ]
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Good_Name=Mario Artist Talent Studio (J) (64DD)
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frameBufferEmulation\copyAuxToRDRAM=1
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[DINO%20PLANET]
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frameBufferEmulation\copyToRDRAM=1
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frameBufferEmulation\copyAuxToRDRAM=1
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[DONKEY%20KONG%2064]
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Good_Name=Donkey Kong 64 (E)(J)(U)
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frameBufferEmulation\copyDepthToRDRAM=1
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frameBufferEmulation\N64DepthCompare=0
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[DR.MARIO%2064]
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Good_Name=Dr. Mario 64 (U)
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frameBufferEmulation\fbInfoDisabled=0
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frameBufferEmulation\copyFromRDRAM=1
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frameBufferEmulation\copyToRDRAM=0
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[EXTREME_G]
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Good_Name=Extreme-G (E)
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frameBufferEmulation\N64DepthCompare=1
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[EXTREME-G]
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Good_Name=Extreme-G (J)
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frameBufferEmulation\N64DepthCompare=1
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[EXTREMEG]
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Good_Name=Extreme-G (U)
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frameBufferEmulation\N64DepthCompare=1
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[EXTREME%20G%202]
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Good_Name=Extreme-G XG2 (E) (U)
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frameBufferEmulation\N64DepthCompare=1
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[208E05CD]
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Good_Name=Extreme-G XG2 (J)
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frameBufferEmulation\N64DepthCompare=1
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[F1%20POLE%20POSITION%2064]
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Good_Name=F-1 Pole Position 64 (E)(U)
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frameBufferEmulation\copyToRDRAM=1
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[FLAPPYBIRD64]
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Good_Name=FlappyBird64
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frameBufferEmulation\fbInfoDisabled=0
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frameBufferEmulation\copyFromRDRAM=1
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frameBufferEmulation\copyToRDRAM=0
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[GOEMON2%20DERODERO]
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Good_Name=Ganbare Goemon - Dero Dero Douchuu Obake Tenkomori (J)
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graphics2D\enableNativeResTexrects=1
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[GOEMONS%20GREAT%20ADV]
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Good_Name=Goemons Great Adventure (U)
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graphics2D\enableNativeResTexrects=1
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[HARVESTMOON64]
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Good_Name=Harvest Moon 64 (U)
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frameBufferEmulation\N64DepthCompare=1
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[5CFA0A2E]
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Good_Name=Heiwa Pachinko World 64 (J)
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frameBufferEmulation\copyToRDRAM=1
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[HEXEN]
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Good_Name=Hexen (E)(F)(G)(J)(U)
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frameBufferEmulation\copyToRDRAM=1
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[HUMAN%20GRAND%20PRIX]
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frameBufferEmulation\copyToRDRAM=1
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[I%20S%20S%2064]
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Good_Name=International Superstar Soccer 64 (E) (U)
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frameBufferEmulation\N64DepthCompare=1
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[JET%20FORCE%20GEMINI]
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Good_Name=Jet Force Gemini (E)(U)
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frameBufferEmulation\fbInfoDisabled=0
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frameBufferEmulation\copyAuxToRDRAM=1
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frameBufferEmulation\copyToRDRAM=0
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[J%20F%20G%20DISPLAY]
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; See Jet Force Gemini for notes
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Good_Name=Jet Force Gemini Kiosk Demo (U)
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frameBufferEmulation\fbInfoDisabled=0
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frameBufferEmulation\copyAuxToRDRAM=1
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frameBufferEmulation\copyToRDRAM=0
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[J%20WORLD%20SOCCER3]
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frameBufferEmulation\N64DepthCompare=1
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[301E07CC]
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Good_Name=Mahjong Master (J)
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frameBufferEmulation\N64DepthCompare=1
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[DMGJ]
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Good_Name=Mario Artist Polygon Studio (J)
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frameBufferEmulation\copyAuxToRDRAM=1
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[KEN%20GRIFFEY%20SLUGFEST]
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Good_Name=Ken Griffey Jr.'s Slugfest
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frameBufferEmulation\fbInfoDisabled=0
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[KIRBY64]
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Good_Name=Kirby 64 - The Crystal Shards (E)(J)(U)
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graphics2D\enableNativeResTexrects=1
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[MARIOGOLF64]
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Good_Name=Mario Golf (E)(J)(U)
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frameBufferEmulation\copyDepthToRDRAM=0
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[MARIOKART64]
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Good_Name=Mario Kart 64 (E)(J)(U)
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graphics2D\enableNativeResTexrects=1
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graphics2D\enableTexCoordBounds=1
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[MARIO%20STORY]
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Good_Name=Mario Story (J)
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frameBufferEmulation\copyToRDRAM=1
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[MEGA%20MAN%2064]
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Good_Name=Mega Man 64 (U)
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graphics2D\correctTexrectCoords=2
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[MEGAMAN%2064]
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Good_Name=Mega Man 64 (Proto)
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graphics2D\correctTexrectCoords=2
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[MLB%20FEATURING%20K%20G%20JR]
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Good_Name=Major League Baseball Featuring Ken Griffey Jr.
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frameBufferEmulation\fbInfoDisabled=0
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[MYSTICAL%20NINJA2%20SG]
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Good_Name=Mystical Ninja 2 Starring Goemon (E)
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graphics2D\enableNativeResTexrects=1
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[NASCAR%202000]
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Good_Name=NASCAR 2000 (U)
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frameBufferEmulation\copyToRDRAM=1
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[NASCAR%2099]
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Good_Name=NASCAR 99 (U)
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frameBufferEmulation\copyToRDRAM=1
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[NUD-DMPJ-JPN_convert]
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Good_Name=Mario Paint Studio (cart hack)
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frameBufferEmulation\copyFromRDRAM=1
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[NUD-DMTJ-JPN_convert]
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Good_Name=Mario Artist Talent Studio (cart hack)
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frameBufferEmulation\copyAuxToRDRAM=1
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[OGREBATTLE64]
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Good_Name=Ogre Battle 64 - Person of Lordly Caliber (U)
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graphics2D\enableTexCoordBounds=1
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[OLYMPIC%20HOCKEY]
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frameBufferEmulation\bufferSwapMode=1
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[PAPER%20MARIO]
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Good_Name=Paper Mario (E)(U)
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frameBufferEmulation\copyToRDRAM=1
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graphics2D\enableTexCoordBounds=1
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[PENNY%20RACERS]
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Good_Name=Penny Racers (E)(U)
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frameBufferEmulation\copyToRDRAM=0
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[PERFECT%20STRIKER]
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Good_Name=Jikkyou J.League Perfect Striker (J)
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frameBufferEmulation\N64DepthCompare=1
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[POKEMON%20SNAP]
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Good_Name=Pokemon Snap (U)
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generalEmulation\rdramImageDitheringMode=1
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frameBufferEmulation\copyAuxToRDRAM=1
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frameBufferEmulation\copyToRDRAM=1
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frameBufferEmulation\fbInfoDisabled=0
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[POKEMON%20STADIUM]
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Good_Name=Pokemon Stadium (U)
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frameBufferEmulation\copyDepthToRDRAM=0
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[POKEMON%20STADIUM%202]
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Good_Name=Pokemon Stadium 2 (E)(F)(G)(I)(J)(S)(U)
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frameBufferEmulation\copyToRDRAM=0
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frameBufferEmulation\copyDepthToRDRAM=0
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[POKEMON%20STADIUM%20G%26S]
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Good_Name=Pokemon Stadium Kin Gin (J)
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frameBufferEmulation\copyToRDRAM=0
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frameBufferEmulation\copyDepthToRDRAM=0
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[PUZZLE%20LEAGUE%20N64]
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Good_Name=Pokemon Puzzle League (E)(F)(G)(U)
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texture\enableHalosRemoval=1
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[RAT%20ATTACK]
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Good_Name=Rat Attack
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frameBufferEmulation\fbInfoDisabled=0
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[RESIDENT%20EVIL%20II]
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frameBufferEmulation\copyFromRDRAM=1
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frameBufferEmulation\copyToRDRAM=0
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frameBufferEmulation\copyDepthToRDRAM=0
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[ROCKMAN%20DASH]
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Good_Name=Rockman Dash - Hagane no Boukenshin (J)
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graphics2D\correctTexrectCoords=2
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[RUSH%202]
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frameBufferEmulation\bufferSwapMode=1
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graphics2D\correctTexrectCoords=2
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[SAN%20FRANCISCO%20RUSH]
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Good_Name=San Francisco Rush Extreme Racing (U)
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frameBufferEmulation\bufferSwapMode=1
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graphics2D\enableNativeResTexrects=2
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[S.F.RUSH]
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Good_Name=San Francisco Rush Extreme Racing (E)
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frameBufferEmulation\bufferSwapMode=1
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graphics2D\enableNativeResTexrects=2
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[S.F.%20RUSH]
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Good_Name=San Francisco Rush Extreme Racing (U)
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frameBufferEmulation\bufferSwapMode=1
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graphics2D\enableNativeResTexrects=2
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[SHADOWMAN]
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Good_Name=Shadow Man (B)(E)(F)(G)(U)
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frameBufferEmulation\copyDepthToRDRAM=0
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[SPACE%20INVADERS]
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Good_Name=Space Invaders (U)
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frameBufferEmulation\copyToRDRAM=0
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[STAR%20TWINS]
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; See Jet Force Gemini for notes
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Good_Name=Star Twins (J)
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frameBufferEmulation\fbInfoDisabled=0
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frameBufferEmulation\copyAuxToRDRAM=1
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[TEST]
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Good_Name=Mario Artist Paint Studio (J) (1999-02-11 Prototype) (64DD)
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frameBufferEmulation\copyAuxToRDRAM=1
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frameBufferEmulation\copyFromRDRAM=1
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generalEmulation\rdramImageDitheringMode=0
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[TETRISPHERE]
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Good_Name=Tetrisphere (U)
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generalEmulation\correctTexrectCoords=2
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[TIGGER%27S%20HONEY%20HUNT]
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Good_Name=Tiggers Honey Hunt (E)(U)
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frameBufferEmulation\N64DepthCompare=1
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[TONIC%20TROUBLE]
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Good_Name=Tonic Trouble (E)(U)
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frameBufferEmulation\copyToRDRAM=1
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[TG%20RALLY%202]
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frameBufferEmulation\copyToRDRAM=1
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[TOP%20GEAR%20RALLY%202]
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frameBufferEmulation\copyToRDRAM=1
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[TUROK_DINOSAUR_HUNTE]
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Good_Name=Turok - Dinosaur Hunter (E)(G)(U)(J)
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frameBufferEmulation\copyDepthToRDRAM=1
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[W.G.%203DHOCKEY]
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frameBufferEmulation\bufferSwapMode=1
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