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A new generation, open-source graphics plugin for N64 emulators.
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Sergey Lipskiy 5c5c218e41 Correct tile size calculation.
Fixed text in Zelda debug rom. See bug reported by AriaHiro64 in #1885
2019-08-21 12:39:53 +07:00
ini Add custom setting for Turok - Dinosaur Hunter. 2019-03-30 19:05:57 +07:00
licenses Threaded GLideN64 calls 2019-04-08 10:51:18 +07:00
projects Fixes crashing in project 64 graphics plugin dialog with release build 2019-04-24 10:49:14 +07:00
src Correct tile size calculation. 2019-08-21 12:39:53 +07:00
translations Update gliden64_fr.ts 2017-03-25 17:41:49 +01:00
.gitignore Threaded GLideN64 calls 2019-04-08 10:51:18 +07:00
.travis.yml Switch Travis from Trusty to Xenial. 2019-04-12 17:01:10 +07:00
appveyor.yml Add Appveyor yaml script. 2019-03-10 21:36:14 +07:00
LICENSE LICENCE is spelled LICENSE 2016-08-27 10:58:30 -07:00
README.md Update link to WIP builds in README.md 2019-04-07 17:15:47 +07:00

GLideN64

A new generation, open-source graphics plugin for N64 emulators.

Find WIP builds here. WIP builds have the latest features and fixes, and are generally stable, but may introduce bugs and have incomplete translations.

Continuous integration build history:

To get CI builds for mupen64plus for Windows: open build history, select build, click to ARTIFACTS: you will get link to mupen64plus-video-GLideN64.dll

Windows build status for master branch: Build status

Linux and MacOsX build status for master branch: Build Status