Sergey Lipskiy
5c5c218e41
Correct tile size calculation.
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Fixed text in Zelda debug rom. See bug reported by AriaHiro64 in #1885
2019-08-21 12:39:53 +07:00
Sergey Lipskiy
c28ea61b8f
Fix for texture issues in Stunt Racer, reported by DonelBueno in #1885
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Stunt Racer uses combiner with two textures for track polygons, but actually loads only T0.
T1 replaced by T0 because of LOD flags in othermode.
This situation was not checked in the main code and ClampWrapMirror shader got wrong parameters,
which lead to the glitches.
2019-08-16 19:10:09 +07:00
Sergey Lipskiy
947fedcbb5
Code cleanup: remove unused getMirrorClamp function.
2019-08-16 17:47:20 +07:00
Sergey Lipskiy
fa2ce3f6e7
Debugger: correct mupen64plus window caption to find in debug mode.
2019-08-16 17:46:34 +07:00
Sergey Lipskiy
258e51d44d
Code cleanup: remove unused CombinerInfo::getCombinersNumber()
2019-06-23 17:32:28 +07:00
Sergey Lipskiy
83dde99f6b
Fix TextureCache::_loadHiresTexture: use correct tile when gSP.texture.tile != 0
2019-06-19 19:02:57 +07:00
Sergey Lipskiy
2d712f2ae0
Rewrite textures loading and mapping:
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- use RiceVideo method for texture size calculation.
RiceVideo uses the same method for texture dumping.
- rewrite texture mapping.
Texture Clamp-Wrap-Mirror implemented in shaders.
Problem explanation:
https://github.com/gonetz/GLideN64/issues/1885#issuecomment-485136358
Fixed various glitches with HD textures, #1885
2019-06-19 19:02:52 +07:00
Sergey Lipskiy
993960f9ea
Do not attempt to copy image to RDRAM when copyToRDRAM option set to "Disabled".
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Fixed crash when open sub-screen in Zelda MM with copyToRDRAM disabled.
2019-05-22 20:16:10 +07:00
Francisco Zurita
cd76b93000
Fixes crashing in project 64 graphics plugin dialog with release build
2019-04-24 10:49:14 +07:00
Sergey Lipskiy
2d15d2d20a
Fix CMakeLists.txt for Raspberry Pi
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Patched by 5schatten.
Fixed #1978 [RPi3 | cross compile]
2019-04-23 17:17:34 +07:00
Francisco Zurita
c06c593eba
Improve logging information
2019-04-23 11:15:41 +07:00
Sergey Lipskiy
8debfdb81c
Correct GLES2 version of mip-map shader.
2019-04-22 21:45:11 +07:00
Francisco Zurita
8f26645407
Fix crash with GL_DEBUG enabled with mupen64plus API
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Also, fix compiler warning
2019-04-15 09:09:39 +07:00
Sergey Lipskiy
a221db45cd
Switch Travis from Trusty to Xenial.
2019-04-12 17:01:10 +07:00
Francisco Zurita
92bcbe5981
Fix issues with threaded OpenGL when debug is enabled
2019-04-10 12:55:09 +07:00
Sergey Lipskiy
c6deb8f7e1
Add _SCL_SECURE_NO_WARNINGS to PreprocessorDefinitions.
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Fixed warnings about std::copy_n.
2019-04-09 17:58:22 +07:00
fzurita
5df3f9dbac
Threaded GLideN64 calls
2019-04-08 10:51:18 +07:00
Sergey Lipskiy
ae025e10ea
Update link to WIP builds in README.md
2019-04-07 17:15:47 +07:00
Sergey Lipskiy
3d74542d24
Correct geometry mode update for Turbo3D.
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Fixed glitches in Dark Rift, #2033
2019-04-03 21:32:50 +07:00
Sergey Lipskiy
1eea6d4452
Update "About:Contributors"
2019-04-01 17:09:49 +07:00
Sergey Lipskiy
2b95e56db4
Remove info about blur shader from "About:Credits" form since the shader is not used anymore.
2019-04-01 16:53:18 +07:00
Sergey Lipskiy
7f5f6256f3
Apply gamma correction to text drawer textures.
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Fixed #2030 : Font rasteriser doesn't perform gamma correction
Thanks Clownacy for the idea.
2019-04-01 16:30:36 +07:00
Sergey Lipskiy
c57909e2e9
Reset gSP.geometryMode at display list load and display list end.
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Fixed culling issue in Triple Play 2000.
2019-04-01 15:21:08 +07:00
Sergey Lipskiy
07f3e2a16b
Add custom setting for Turok - Dinosaur Hunter.
2019-03-30 19:05:57 +07:00
Sergey Lipskiy
777a5fbcdf
Add custom setting for Top Gear Rally 2
2019-03-30 17:32:07 +07:00
Sergey Lipskiy
ef5907bbb9
Add custom setting for Rush 2 - Extreme Racing.
2019-03-30 11:54:21 +07:00
Sergey Lipskiy
abf7a7ae63
Add custom setting for Olympic Hockey Nagano '98, #2028
2019-03-26 20:53:30 +07:00
Sergey Lipskiy
3e552f4214
GUI: set max MSAA level to 16x.
2019-03-26 16:27:32 +07:00
Sergey Lipskiy
e91a767b82
GUI: add tooltips for anti-aliasing controls.
2019-03-26 16:24:25 +07:00
Sergey Lipskiy
36078a0501
Add custom setting for Jikkyou World Soccer 3 (J).
2019-03-24 12:21:07 +07:00
Sergey Lipskiy
1d3077f972
Add custom setting for Human Grand Prix - New Generation (J).
2019-03-23 19:05:23 +07:00
Sergey Lipskiy
af63737012
Avoid division by zero in ObjCoordinates ctor due to wrong data in _pObjSprite.
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Fixed crash in Glover 2 intro.
2019-03-23 18:11:07 +07:00
Sergey Lipskiy
fc96b78542
Fix load of 4bit CI textures when TLUT mode is off. Correction for commit 98960950
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Fixed color of the glove in Doubutsu no Mori sub-screen.
2019-03-23 12:37:38 +07:00
Sergey Lipskiy
751fe2b3fa
Convert fix for StarCraft 64 from commit 729bf94c5
to StarCraft specific hack,
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because that case is actual for StarCraft 64 only.
2019-03-23 12:33:04 +07:00
Sergey Lipskiy
404955af6b
Add custom settings for Donkey Kong 64.
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Fixed #2026 Unable to photograph Gloomy Galleon Fairy - Donkey Kong 64
2019-03-19 10:32:06 +07:00
Sergey Lipskiy
03022db791
Check that RDRAM area is writable before writing buffer data into it.
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Fixed Problem with Project64's protect memory option #764
2019-03-16 18:37:05 +07:00
Sergey Lipskiy
2ac29acf29
Add '#pragma once' to CRC.h
2019-03-15 16:56:50 +07:00
Sergey Lipskiy
4e124fda53
Remove CRC32.h from VisualStudio project files.
2019-03-15 15:47:25 +07:00
Sergey Lipskiy
3d11a21a40
Correct GraphicsDrawer::isRejected.
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According to manual, ClipRatio must be at least 2.
Fixed #2023 , Chou Kuukan Nighter Pro Yakyuu King 2 (J) missing polygons in HLE
2019-03-13 18:29:21 +07:00
Sergey Lipskiy
4456d09b51
Add custom settings for Mario Paint Studio, task #2024
2019-03-11 22:34:39 +07:00
Sergey Lipskiy
f31131c9e4
Add custom settings for Mario Artist Talent Studio, task #2025
2019-03-11 22:29:18 +07:00
Sergey Lipskiy
6041b47271
Fix Insert Matrix moveword command.
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Fixed Sim City 64 HLE City Rendering Issue #1200
2019-03-11 22:10:28 +07:00
Sergey Lipskiy
d12f9fe5ec
Add Appveyor yaml script.
2019-03-10 21:36:14 +07:00
Sergey Lipskiy
76a56b4273
Fix gSPModifyVertex for Z coordinate.
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Fixed gasp: wrong depth in menu #2019
2019-03-07 12:09:26 +07:00
Sergey Lipskiy
989609505c
Fix load of 4bit CI textures when TLUT mode is off.
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Fixed Goemon - Mononoke Sugoroku: wrong gfx #1892
2019-03-06 18:36:40 +07:00
Sergey Lipskiy
e13a2ffd6b
Correct gDPLoadTileInfo bytes calculation for 32bit textures.
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Fixed ready 2 rumble 2 : wrong gfx in intro #2021
2019-03-05 16:06:26 +07:00
Sergey Lipskiy
04736b44c5
Add custom setting for California Speed.
2019-03-03 16:35:46 +07:00
Sergey Lipskiy
96ccfc63af
Correct mip-map shader: lod could be larger than actual number of levels in mip-map texture.
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Fixed mip-mapped textures in Automobili Lamborghini with 3point filtering enabled.
2019-03-03 15:17:52 +07:00
Sergey Lipskiy
3704b37c3e
Fix some of PVS-Studio warnings.
2019-03-03 11:47:10 +07:00
Sergey Lipskiy
4a925e1490
Add simple check for absolute paths to texture filter folders.
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Relative path is not supported and must be substituted by default one.
2019-02-28 13:31:11 +07:00