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A new generation, open-source graphics plugin for N64 emulators.
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Sergey Lipskiy e9436b7136 FrameBufferList::renderBuffer() : correct Y offset in source buffer.
Fixed screen shake in Lode Runner 3D #301

The game uses weird way to work in interlaced mode.
2017-04-12 15:32:01 +07:00
ini Update custom settings for Paper Mario/Mario Story 2017-04-05 12:11:42 +07:00
licenses Update LICENSE file 2015-05-13 10:21:38 +06:00
projects Switch Win32 build to xxHash usage. 2017-04-04 21:02:00 +07:00
src FrameBufferList::renderBuffer() : correct Y offset in source buffer. 2017-04-12 15:32:01 +07:00
translations Update gliden64_fr.ts 2017-03-25 17:41:49 +01:00
.gitignore Update LICENSE file 2015-05-13 10:21:38 +06:00
LICENSE LICENCE is spelled LICENSE 2016-08-27 10:58:30 -07:00
README.md Initial commit 2014-10-01 17:31:41 +07:00

GLideN64

A new generation, open-source graphics plugin for N64 emulators.