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A new generation, open-source graphics plugin for N64 emulators.
![]() -Added N64PluginsDir-wtl and N64PluginsDir-wtl_x64 environment variables for zilmar-spec-wtl
-Updated appveyor.yml to support wtl configurations
-Split artifacts into individual 7z files for each configuration instead of a single archive holding them all together
-Move icons to Resources folder to avoid duplicate assets
-Updated icon.qrc
-Updated GLideNUI.rc
-Update GLideN64.sln
-Fix very serious overlook in x64 builds
This should fix AppVeyor issues
Use variable names from
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README.md |
GLideN64
A new generation, open-source graphics plugin for N64 emulators.
Windows latest build status for master branch:
Linux and MacOsX latest build status for master branch:
To get Continuous Integration (CI) builds for mupen64plus and zilmar-spec emulators for Windows: click the build status icon, then select "Artifacts". You will get a zip containing both builds. Choose the between the 32-bit and 64-bit version depending on your emulator version. If you want to download an earlier build, go to "History" and select the build you want.
CI builds have the latest features and fixes, and are generally stable, but may introduce bugs and have incomplete translations.